| MN_MinSoo vs Jin | 227–269 | 45.77% |
| MN_MinSoo vs Law | 213–279 | 43.29% |
| MN_MinSoo vs Kazuya | 231–255 | 47.53% |
| MN_MinSoo vs Bryan | 206–275 | 42.83% |
| MN_MinSoo vs King | 201–240 | 45.58% |
| MN_MinSoo vs Steve | 160–244 | 39.60% |
| MN_MinSoo vs Hwoarang | 138–186 | 42.59% |
| MN_MinSoo vs Reina | 133–183 | 42.09% |
| MN_MinSoo vs Lili | 137–141 | 49.28% |
| MN_MinSoo vs Jun | 135–135 | 50.00% |
| MN_MinSoo vs Paul | 127–132 | 49.03% |
| MN_MinSoo vs Yoshimitsu | 128–125 | 50.59% |
| MN_MinSoo vs Eddy | 121–130 | 48.21% |
| MN_MinSoo vs Azucena | 123–122 | 50.20% |
| MN_MinSoo vs Lee | 106–134 | 44.17% |
| MN_MinSoo vs Lars | 98–138 | 41.53% |
| MN_MinSoo vs Heihachi | 113–122 | 48.09% |
| MN_MinSoo vs Lidia | 103–114 | 47.47% |
| MN_MinSoo vs Xiaoyu | 120–92 | 56.60% |
| MN_MinSoo vs Dragunov | 105–106 | 49.76% |
| MN_MinSoo vs Victor | 64–129 | 33.16% |
| MN_MinSoo vs Nina | 95–97 | 49.48% |
| MN_MinSoo vs Feng | 98–87 | 52.97% |
| MN_MinSoo vs Asuka | 80–86 | 48.19% |
| MN_MinSoo vs Devil Jin | 60–98 | 37.97% |
| MN_MinSoo vs Leo | 63–85 | 42.57% |
| MN_MinSoo vs Raven | 60–82 | 42.25% |
| MN_MinSoo vs Alisa | 54–81 | 40.00% |
| MN_MinSoo vs Leroy | 68–63 | 51.91% |
| MN_MinSoo vs Jack-8 | 59–52 | 53.15% |
| MN_MinSoo vs Clive | 53–54 | 49.53% |
| MN_MinSoo vs Anna | 49–43 | 53.26% |
| MN_MinSoo vs Kuma | 44–42 | 51.16% |
| MN_MinSoo vs Claudio | 28–52 | 35.00% |
| MN_MinSoo vs Zafina | 26–42 | 38.24% |
| MN_MinSoo vs Shaheen | 35–29 | 54.69% |
| MN_MinSoo vs Fahkumram | 30–29 | 50.85% |
| MN_MinSoo vs Panda | 10–12 | 45.45% |
| MN_MinSoo vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.