Name history
| TWO LONG GEESE | |
| hey wahappened | |
| nijima | |
| cgomz | |
| Di pa maalam | |
| CGOMZ | |
| D@ni | |
| D@NI | |
| daniboy | |
| D4NiBOY | |
| D4NIBOY | |
| haruwhoa |
| TWO LONG GEESE vs Reina | 82–71 | 53.59% |
| TWO LONG GEESE vs Jin | 58–78 | 42.65% |
| TWO LONG GEESE vs Dragunov | 32–71 | 31.07% |
| TWO LONG GEESE vs King | 41–55 | 42.71% |
| TWO LONG GEESE vs Kazuya | 44–52 | 45.83% |
| TWO LONG GEESE vs Eddy | 19–75 | 20.21% |
| TWO LONG GEESE vs Paul | 33–59 | 35.87% |
| TWO LONG GEESE vs Lili | 43–40 | 51.81% |
| TWO LONG GEESE vs Law | 40–36 | 52.63% |
| TWO LONG GEESE vs Hwoarang | 30–35 | 46.15% |
| TWO LONG GEESE vs Victor | 28–36 | 43.75% |
| TWO LONG GEESE vs Bryan | 20–43 | 31.75% |
| TWO LONG GEESE vs Devil Jin | 26–28 | 48.15% |
| TWO LONG GEESE vs Steve | 28–24 | 53.85% |
| TWO LONG GEESE vs Asuka | 19–28 | 40.43% |
| TWO LONG GEESE vs Jun | 17–30 | 36.17% |
| TWO LONG GEESE vs Lars | 19–25 | 43.18% |
| TWO LONG GEESE vs Azucena | 20–17 | 54.05% |
| TWO LONG GEESE vs Yoshimitsu | 17–15 | 53.12% |
| TWO LONG GEESE vs Leo | 16–12 | 57.14% |
| TWO LONG GEESE vs Alisa | 14–14 | 50.00% |
| TWO LONG GEESE vs Lee | 17–9 | 65.38% |
| TWO LONG GEESE vs Xiaoyu | 12–13 | 48.00% |
| TWO LONG GEESE vs Feng | 10–13 | 43.48% |
| TWO LONG GEESE vs Kuma | 5–16 | 23.81% |
| TWO LONG GEESE vs Jack-8 | 9–11 | 45.00% |
| TWO LONG GEESE vs Nina | 8–9 | 47.06% |
| TWO LONG GEESE vs Leroy | 4–12 | 25.00% |
| TWO LONG GEESE vs Raven | 3–10 | 23.08% |
| TWO LONG GEESE vs Claudio | 7–5 | 58.33% |
| TWO LONG GEESE vs Panda | 3–8 | 27.27% |
| TWO LONG GEESE vs Shaheen | 3–7 | 30.00% |
| TWO LONG GEESE vs Zafina | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.