| TEKKEN god kill vs King | 27–32 | 45.76% |
| TEKKEN god kill vs Law | 23–31 | 42.59% |
| TEKKEN god kill vs Steve | 25–26 | 49.02% |
| TEKKEN god kill vs Reina | 20–26 | 43.48% |
| TEKKEN god kill vs Kazuya | 14–24 | 36.84% |
| TEKKEN god kill vs Jin | 12–20 | 37.50% |
| TEKKEN god kill vs Armor King | 14–18 | 43.75% |
| TEKKEN god kill vs Fahkumram | 9–21 | 30.00% |
| TEKKEN god kill vs Bryan | 6–23 | 20.69% |
| TEKKEN god kill vs Lili | 16–13 | 55.17% |
| TEKKEN god kill vs Victor | 14–15 | 48.28% |
| TEKKEN god kill vs Paul | 16–12 | 57.14% |
| TEKKEN god kill vs Eddy | 14–14 | 50.00% |
| TEKKEN god kill vs Hwoarang | 10–17 | 37.04% |
| TEKKEN god kill vs Dragunov | 12–15 | 44.44% |
| TEKKEN god kill vs Azucena | 10–17 | 37.04% |
| TEKKEN god kill vs Lee | 13–11 | 54.17% |
| TEKKEN god kill vs Yoshimitsu | 12–11 | 52.17% |
| TEKKEN god kill vs Anna | 13–7 | 65.00% |
| TEKKEN god kill vs Jun | 11–6 | 64.71% |
| TEKKEN god kill vs Heihachi | 8–7 | 53.33% |
| TEKKEN god kill vs Asuka | 7–6 | 53.85% |
| TEKKEN god kill vs Lars | 3–10 | 23.08% |
| TEKKEN god kill vs Devil Jin | 8–4 | 66.67% |
| TEKKEN god kill vs Nina | 10–2 | 83.33% |
| TEKKEN god kill vs Leroy | 5–7 | 41.67% |
| TEKKEN god kill vs Raven | 4–8 | 33.33% |
| TEKKEN god kill vs Clive | 2–10 | 16.67% |
| TEKKEN god kill vs Feng | 3–8 | 27.27% |
| TEKKEN god kill vs Xiaoyu | 6–4 | 60.00% |
| TEKKEN god kill vs Miary Zo | 3–5 | 37.50% |
| TEKKEN god kill vs Leo | 2–3 | 40.00% |
| TEKKEN god kill vs Lidia | 0–5 | 0.00% |
| TEKKEN god kill vs Kuma | 0–4 | 0.00% |
| TEKKEN god kill vs Jack-8 | 0–3 | 0.00% |
| TEKKEN god kill vs Alisa | 2–1 | 66.67% |
| TEKKEN god kill vs Claudio | 1–1 | 50.00% |
| TEKKEN god kill vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.