| NGalax246Photon vs Clive | 15–17 | 46.88% |
| NGalax246Photon vs Kazuya | 15–16 | 48.39% |
| NGalax246Photon vs Steve | 17–12 | 58.62% |
| NGalax246Photon vs Asuka | 13–15 | 46.43% |
| NGalax246Photon vs Eddy | 4–24 | 14.29% |
| NGalax246Photon vs Victor | 5–20 | 20.00% |
| NGalax246Photon vs King | 8–16 | 33.33% |
| NGalax246Photon vs Reina | 9–14 | 39.13% |
| NGalax246Photon vs Law | 6–15 | 28.57% |
| NGalax246Photon vs Azucena | 9–12 | 42.86% |
| NGalax246Photon vs Bryan | 5–15 | 25.00% |
| NGalax246Photon vs Jun | 5–13 | 27.78% |
| NGalax246Photon vs Nina | 5–10 | 33.33% |
| NGalax246Photon vs Leo | 4–10 | 28.57% |
| NGalax246Photon vs Lee | 7–7 | 50.00% |
| NGalax246Photon vs Lidia | 6–6 | 50.00% |
| NGalax246Photon vs Xiaoyu | 3–8 | 27.27% |
| NGalax246Photon vs Claudio | 5–6 | 45.45% |
| NGalax246Photon vs Kuma | 6–5 | 54.55% |
| NGalax246Photon vs Devil Jin | 6–4 | 60.00% |
| NGalax246Photon vs Leroy | 5–5 | 50.00% |
| NGalax246Photon vs Paul | 4–4 | 50.00% |
| NGalax246Photon vs Yoshimitsu | 1–7 | 12.50% |
| NGalax246Photon vs Jack-8 | 1–7 | 12.50% |
| NGalax246Photon vs Lars | 2–6 | 25.00% |
| NGalax246Photon vs Hwoarang | 0–7 | 0.00% |
| NGalax246Photon vs Jin | 2–5 | 28.57% |
| NGalax246Photon vs Dragunov | 4–3 | 57.14% |
| NGalax246Photon vs Lili | 1–5 | 16.67% |
| NGalax246Photon vs Feng | 3–2 | 60.00% |
| NGalax246Photon vs Alisa | 3–2 | 60.00% |
| NGalax246Photon vs Zafina | 2–3 | 40.00% |
| NGalax246Photon vs Miary Zo | 3–2 | 60.00% |
| NGalax246Photon vs Raven | 0–3 | 0.00% |
| NGalax246Photon vs Heihachi | 1–2 | 33.33% |
| NGalax246Photon vs Panda | 0–2 | 0.00% |
| NGalax246Photon vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.