| handmaking vs King | 90–43 | 67.67% |
| handmaking vs Kazuya | 65–46 | 58.56% |
| handmaking vs Paul | 80–29 | 73.39% |
| handmaking vs Hwoarang | 57–43 | 57.00% |
| handmaking vs Dragunov | 56–42 | 57.14% |
| handmaking vs Reina | 54–43 | 55.67% |
| handmaking vs Jin | 57–37 | 60.64% |
| handmaking vs Bryan | 47–37 | 55.95% |
| handmaking vs Steve | 40–32 | 55.56% |
| handmaking vs Asuka | 45–24 | 65.22% |
| handmaking vs Heihachi | 40–29 | 57.97% |
| handmaking vs Yoshimitsu | 38–30 | 55.88% |
| handmaking vs Jun | 36–31 | 53.73% |
| handmaking vs Lili | 34–26 | 56.67% |
| handmaking vs Law | 35–19 | 64.81% |
| handmaking vs Jack-8 | 26–27–1 | 49.06% |
| handmaking vs Azucena | 26–27 | 49.06% |
| handmaking vs Alisa | 32–16 | 66.67% |
| handmaking vs Claudio | 28–20 | 58.33% |
| handmaking vs Devil Jin | 25–20 | 55.56% |
| handmaking vs Feng | 29–15 | 65.91% |
| handmaking vs Anna | 24–19 | 55.81% |
| handmaking vs Eddy | 28–13 | 68.29% |
| handmaking vs Leroy | 20–16 | 55.56% |
| handmaking vs Victor | 24–12 | 66.67% |
| handmaking vs Armor King | 19–17 | 52.78% |
| handmaking vs Xiaoyu | 21–14 | 60.00% |
| handmaking vs Lars | 15–20 | 42.86% |
| handmaking vs Leo | 20–14 | 58.82% |
| handmaking vs Nina | 20–14 | 58.82% |
| handmaking vs Lee | 17–16 | 51.52% |
| handmaking vs Kuma | 20–11 | 64.52% |
| handmaking vs Lidia | 10–18 | 35.71% |
| handmaking vs Clive | 9–14 | 39.13% |
| handmaking vs Fahkumram | 12–9 | 57.14% |
| handmaking vs Shaheen | 6–12 | 33.33% |
| handmaking vs Zafina | 9–9 | 50.00% |
| handmaking vs Panda | 10–4 | 71.43% |
| handmaking vs Raven | 9–3 | 75.00% |
| handmaking vs Miary Zo | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.