| Blood Sucker vs Armor King | 6–1 | 85.71% |
| Blood Sucker vs Steve | 4–0 | 100.00% |
| Blood Sucker vs Yoshimitsu | 2–1 | 66.67% |
| Blood Sucker vs Jin | 1–2 | 33.33% |
| Blood Sucker vs Azucena | 3–0 | 100.00% |
| Blood Sucker vs King | 2–0 | 100.00% |
| Blood Sucker vs Lili | 2–0 | 100.00% |
| Blood Sucker vs Raven | 2–0 | 100.00% |
| Blood Sucker vs Fahkumram | 2–0 | 100.00% |
| Blood Sucker vs Paul | 1–0 | 100.00% |
| Blood Sucker vs Law | 1–0 | 100.00% |
| Blood Sucker vs Hwoarang | 1–0 | 100.00% |
| Blood Sucker vs Xiaoyu | 1–0 | 100.00% |
| Blood Sucker vs Kazuya | 1–0 | 100.00% |
| Blood Sucker vs Lee | 0–1 | 0.00% |
| Blood Sucker vs Kuma | 1–0 | 100.00% |
| Blood Sucker vs Reina | 1–0 | 100.00% |
| Blood Sucker vs Eddy | 1–0 | 100.00% |
| Blood Sucker vs Heihachi | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.