| I SUCK @TEKKEN vs Jin | 26–10–1 | 72.22% |
| I SUCK @TEKKEN vs King | 14–17 | 45.16% |
| I SUCK @TEKKEN vs Bryan | 20–7 | 74.07% |
| I SUCK @TEKKEN vs Law | 15–8 | 65.22% |
| I SUCK @TEKKEN vs Heihachi | 13–10 | 56.52% |
| I SUCK @TEKKEN vs Hwoarang | 13–5 | 72.22% |
| I SUCK @TEKKEN vs Lili | 11–7 | 61.11% |
| I SUCK @TEKKEN vs Yoshimitsu | 14–3 | 82.35% |
| I SUCK @TEKKEN vs Kazuya | 13–4 | 76.47% |
| I SUCK @TEKKEN vs Asuka | 8–9 | 47.06% |
| I SUCK @TEKKEN vs Dragunov | 10–7 | 58.82% |
| I SUCK @TEKKEN vs Anna | 10–7 | 58.82% |
| I SUCK @TEKKEN vs Lars | 8–7 | 53.33% |
| I SUCK @TEKKEN vs Zafina | 4–11 | 26.67% |
| I SUCK @TEKKEN vs Victor | 7–8 | 46.67% |
| I SUCK @TEKKEN vs Devil Jin | 6–8 | 42.86% |
| I SUCK @TEKKEN vs Lee | 8–6 | 57.14% |
| I SUCK @TEKKEN vs Steve | 10–3 | 76.92% |
| I SUCK @TEKKEN vs Paul | 9–1 | 90.00% |
| I SUCK @TEKKEN vs Leo | 5–5 | 50.00% |
| I SUCK @TEKKEN vs Reina | 6–4 | 60.00% |
| I SUCK @TEKKEN vs Xiaoyu | 4–5 | 44.44% |
| I SUCK @TEKKEN vs Azucena | 5–4 | 55.56% |
| I SUCK @TEKKEN vs Jun | 2–6 | 25.00% |
| I SUCK @TEKKEN vs Raven | 1–7 | 12.50% |
| I SUCK @TEKKEN vs Lidia | 4–4 | 50.00% |
| I SUCK @TEKKEN vs Fahkumram | 6–2 | 75.00% |
| I SUCK @TEKKEN vs Alisa | 5–2 | 71.43% |
| I SUCK @TEKKEN vs Leroy | 3–4 | 42.86% |
| I SUCK @TEKKEN vs Eddy | 6–1 | 85.71% |
| I SUCK @TEKKEN vs Jack-8 | 3–2 | 60.00% |
| I SUCK @TEKKEN vs Feng | 3–2 | 60.00% |
| I SUCK @TEKKEN vs Claudio | 3–2 | 60.00% |
| I SUCK @TEKKEN vs Clive | 2–3 | 40.00% |
| I SUCK @TEKKEN vs Kuma | 3–1 | 75.00% |
| I SUCK @TEKKEN vs Shaheen | 0–3 | 0.00% |
| I SUCK @TEKKEN vs Nina | 3–0 | 100.00% |
| I SUCK @TEKKEN vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.