| MystFreaK vs Kazuya | 67–62 | 51.94% |
| MystFreaK vs Bryan | 55–49 | 52.88% |
| MystFreaK vs Jin | 41–44 | 48.24% |
| MystFreaK vs Reina | 48–36 | 57.14% |
| MystFreaK vs Hwoarang | 42–36 | 53.85% |
| MystFreaK vs King | 43–33 | 56.58% |
| MystFreaK vs Lili | 41–25 | 62.12% |
| MystFreaK vs Paul | 31–31 | 50.00% |
| MystFreaK vs Dragunov | 28–33 | 45.90% |
| MystFreaK vs Law | 22–29 | 43.14% |
| MystFreaK vs Steve | 33–16 | 67.35% |
| MystFreaK vs Fahkumram | 25–23 | 52.08% |
| MystFreaK vs Devil Jin | 19–28 | 40.43% |
| MystFreaK vs Lee | 25–20 | 55.56% |
| MystFreaK vs Jun | 31–12 | 72.09% |
| MystFreaK vs Heihachi | 31–11 | 73.81% |
| MystFreaK vs Yoshimitsu | 20–21 | 48.78% |
| MystFreaK vs Azucena | 26–15 | 63.41% |
| MystFreaK vs Lars | 16–24 | 40.00% |
| MystFreaK vs Nina | 20–20 | 50.00% |
| MystFreaK vs Armor King | 18–22 | 45.00% |
| MystFreaK vs Asuka | 21–14 | 60.00% |
| MystFreaK vs Feng | 17–17 | 50.00% |
| MystFreaK vs Eddy | 20–12 | 62.50% |
| MystFreaK vs Alisa | 10–20 | 33.33% |
| MystFreaK vs Jack-8 | 12–12 | 50.00% |
| MystFreaK vs Claudio | 15–8 | 65.22% |
| MystFreaK vs Clive | 16–7 | 69.57% |
| MystFreaK vs Raven | 12–10 | 54.55% |
| MystFreaK vs Lidia | 11–11 | 50.00% |
| MystFreaK vs Miary Zo | 9–11 | 45.00% |
| MystFreaK vs Xiaoyu | 9–9 | 50.00% |
| MystFreaK vs Leo | 11–7 | 61.11% |
| MystFreaK vs Zafina | 9–8 | 52.94% |
| MystFreaK vs Anna | 6–11 | 35.29% |
| MystFreaK vs Shaheen | 8–7 | 53.33% |
| MystFreaK vs Leroy | 10–5 | 66.67% |
| MystFreaK vs Panda | 7–4 | 63.64% |
| MystFreaK vs Victor | 3–5 | 37.50% |
| MystFreaK vs Kuma | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.