| Adam-Infinite vs King | 66–58 | 53.23% |
| Adam-Infinite vs Jin | 50–64 | 43.86% |
| Adam-Infinite vs Kazuya | 45–55 | 45.00% |
| Adam-Infinite vs Hwoarang | 47–48 | 49.47% |
| Adam-Infinite vs Steve | 53–40 | 56.99% |
| Adam-Infinite vs Reina | 34–43 | 44.16% |
| Adam-Infinite vs Yoshimitsu | 33–39 | 45.83% |
| Adam-Infinite vs Law | 39–31 | 55.71% |
| Adam-Infinite vs Dragunov | 33–36 | 47.83% |
| Adam-Infinite vs Paul | 30–37 | 44.78% |
| Adam-Infinite vs Bryan | 34–29 | 53.97% |
| Adam-Infinite vs Lars | 30–31 | 49.18% |
| Adam-Infinite vs Lili | 28–26 | 51.85% |
| Adam-Infinite vs Jun | 31–19 | 62.00% |
| Adam-Infinite vs Asuka | 24–24 | 50.00% |
| Adam-Infinite vs Lee | 21–26 | 44.68% |
| Adam-Infinite vs Feng | 28–17 | 62.22% |
| Adam-Infinite vs Eddy | 29–16 | 64.44% |
| Adam-Infinite vs Victor | 22–19 | 53.66% |
| Adam-Infinite vs Xiaoyu | 20–19 | 51.28% |
| Adam-Infinite vs Azucena | 23–16 | 58.97% |
| Adam-Infinite vs Jack-8 | 15–19 | 44.12% |
| Adam-Infinite vs Devil Jin | 18–14 | 56.25% |
| Adam-Infinite vs Raven | 16–14 | 53.33% |
| Adam-Infinite vs Alisa | 14–13 | 51.85% |
| Adam-Infinite vs Nina | 16–11 | 59.26% |
| Adam-Infinite vs Leo | 11–13 | 45.83% |
| Adam-Infinite vs Leroy | 13–10 | 56.52% |
| Adam-Infinite vs Claudio | 10–12 | 45.45% |
| Adam-Infinite vs Shaheen | 6–12 | 33.33% |
| Adam-Infinite vs Zafina | 8–10 | 44.44% |
| Adam-Infinite vs Kuma | 7–10 | 41.18% |
| Adam-Infinite vs Lidia | 6–4 | 60.00% |
| Adam-Infinite vs Heihachi | 4–5 | 44.44% |
| Adam-Infinite vs Panda | 3–4 | 42.86% |
| Adam-Infinite vs Clive | 5–0 | 100.00% |
| Adam-Infinite vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.