Name history
| Gothic | |
| Comporting | |
| DarkLili | |
| electriccancel | |
| canceldashpunch | |
| PalmDesert | |
| Bushido | |
| kills |
| Gothic vs Kazuya | 43–27 | 61.43% |
| Gothic vs Reina | 25–19 | 56.82% |
| Gothic vs Jin | 22–20 | 52.38% |
| Gothic vs King | 27–13 | 67.50% |
| Gothic vs Bryan | 21–13 | 61.76% |
| Gothic vs Dragunov | 18–12 | 60.00% |
| Gothic vs Azucena | 18–8 | 69.23% |
| Gothic vs Asuka | 14–10 | 58.33% |
| Gothic vs Lili | 18–6 | 75.00% |
| Gothic vs Eddy | 10–13 | 43.48% |
| Gothic vs Heihachi | 11–12 | 47.83% |
| Gothic vs Anna | 13–10 | 56.52% |
| Gothic vs Law | 8–13 | 38.10% |
| Gothic vs Steve | 14–6 | 70.00% |
| Gothic vs Lee | 13–7 | 65.00% |
| Gothic vs Devil Jin | 11–8 | 57.89% |
| Gothic vs Leo | 8–8 | 50.00% |
| Gothic vs Victor | 13–3 | 81.25% |
| Gothic vs Fahkumram | 6–10 | 37.50% |
| Gothic vs Paul | 7–7 | 50.00% |
| Gothic vs Nina | 5–9 | 35.71% |
| Gothic vs Yoshimitsu | 8–5 | 61.54% |
| Gothic vs Lars | 1–12 | 7.69% |
| Gothic vs Hwoarang | 6–6 | 50.00% |
| Gothic vs Jack-8 | 8–2 | 80.00% |
| Gothic vs Lidia | 9–1 | 90.00% |
| Gothic vs Xiaoyu | 6–3 | 66.67% |
| Gothic vs Alisa | 5–4 | 55.56% |
| Gothic vs Clive | 5–3 | 62.50% |
| Gothic vs Jun | 6–1 | 85.71% |
| Gothic vs Raven | 6–1 | 85.71% |
| Gothic vs Armor King | 3–4 | 42.86% |
| Gothic vs Feng | 4–2 | 66.67% |
| Gothic vs Shaheen | 3–3 | 50.00% |
| Gothic vs Leroy | 2–3 | 40.00% |
| Gothic vs Zafina | 1–3 | 25.00% |
| Gothic vs Claudio | 0–3 | 0.00% |
| Gothic vs Kuma | 0–3 | 0.00% |
| Gothic vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.