| Ber-Ber_92 vs Jin | 210–239 | 46.77% |
| Ber-Ber_92 vs Kazuya | 168–235 | 41.69% |
| Ber-Ber_92 vs Hwoarang | 165–217 | 43.19% |
| Ber-Ber_92 vs Law | 195–183 | 51.59% |
| Ber-Ber_92 vs King | 169–189–1 | 47.21% |
| Ber-Ber_92 vs Bryan | 132–148 | 47.14% |
| Ber-Ber_92 vs Heihachi | 123–143 | 46.24% |
| Ber-Ber_92 vs Steve | 92–133 | 40.89% |
| Ber-Ber_92 vs Reina | 88–111 | 44.22% |
| Ber-Ber_92 vs Eddy | 88–105 | 45.60% |
| Ber-Ber_92 vs Paul | 83–102 | 44.86% |
| Ber-Ber_92 vs Yoshimitsu | 86–96 | 47.25% |
| Ber-Ber_92 vs Dragunov | 84–95 | 46.93% |
| Ber-Ber_92 vs Azucena | 75–82 | 47.77% |
| Ber-Ber_92 vs Jun | 76–72 | 51.35% |
| Ber-Ber_92 vs Lili | 59–75 | 44.03% |
| Ber-Ber_92 vs Xiaoyu | 62–71 | 46.62% |
| Ber-Ber_92 vs Devil Jin | 54–76 | 41.54% |
| Ber-Ber_92 vs Nina | 59–66 | 47.20% |
| Ber-Ber_92 vs Victor | 59–62 | 48.76% |
| Ber-Ber_92 vs Lee | 38–76 | 33.33% |
| Ber-Ber_92 vs Lars | 61–52 | 53.98% |
| Ber-Ber_92 vs Lidia | 54–59 | 47.79% |
| Ber-Ber_92 vs Feng | 40–63 | 38.83% |
| Ber-Ber_92 vs Asuka | 37–59 | 38.54% |
| Ber-Ber_92 vs Alisa | 25–57 | 30.49% |
| Ber-Ber_92 vs Fahkumram | 40–37 | 51.95% |
| Ber-Ber_92 vs Armor King | 29–48 | 37.66% |
| Ber-Ber_92 vs Leroy | 32–42 | 43.24% |
| Ber-Ber_92 vs Raven | 30–27 | 52.63% |
| Ber-Ber_92 vs Anna | 22–31 | 41.51% |
| Ber-Ber_92 vs Clive | 22–24 | 47.83% |
| Ber-Ber_92 vs Miary Zo | 23–20 | 53.49% |
| Ber-Ber_92 vs Jack-8 | 16–24 | 40.00% |
| Ber-Ber_92 vs Leo | 14–23 | 37.84% |
| Ber-Ber_92 vs Kuma | 16–21 | 43.24% |
| Ber-Ber_92 vs Shaheen | 18–11 | 62.07% |
| Ber-Ber_92 vs Claudio | 9–13 | 40.91% |
| Ber-Ber_92 vs Panda | 13–6 | 68.42% |
| Ber-Ber_92 vs Zafina | 5–13 | 27.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.