| Fugebucket vs Heihachi | 164–126 | 56.55% |
| Fugebucket vs Kazuya | 147–133 | 52.50% |
| Fugebucket vs Bryan | 153–123 | 55.43% |
| Fugebucket vs King | 127–84 | 60.19% |
| Fugebucket vs Dragunov | 125–79 | 61.27% |
| Fugebucket vs Reina | 120–77 | 60.91% |
| Fugebucket vs Jin | 95–95 | 50.00% |
| Fugebucket vs Lidia | 130–55 | 70.27% |
| Fugebucket vs Steve | 95–80 | 54.29% |
| Fugebucket vs Law | 86–79 | 52.12% |
| Fugebucket vs Hwoarang | 94–64 | 59.49% |
| Fugebucket vs Armor King | 77–67 | 53.47% |
| Fugebucket vs Azucena | 71–69 | 50.71% |
| Fugebucket vs Lee | 81–58 | 58.27% |
| Fugebucket vs Paul | 71–59 | 54.62% |
| Fugebucket vs Yoshimitsu | 72–50 | 59.02% |
| Fugebucket vs Jun | 66–50 | 56.90% |
| Fugebucket vs Lili | 54–60 | 47.37% |
| Fugebucket vs Lars | 64–46 | 58.18% |
| Fugebucket vs Eddy | 53–53 | 50.00% |
| Fugebucket vs Leo | 70–32 | 68.63% |
| Fugebucket vs Feng | 40–61 | 39.60% |
| Fugebucket vs Devil Jin | 45–54 | 45.45% |
| Fugebucket vs Nina | 49–45 | 52.13% |
| Fugebucket vs Victor | 58–31 | 65.17% |
| Fugebucket vs Clive | 51–34 | 60.00% |
| Fugebucket vs Xiaoyu | 41–39 | 51.25% |
| Fugebucket vs Leroy | 53–27 | 66.25% |
| Fugebucket vs Jack-8 | 34–45 | 43.04% |
| Fugebucket vs Raven | 37–38 | 49.33% |
| Fugebucket vs Asuka | 41–32 | 56.16% |
| Fugebucket vs Claudio | 36–23 | 61.02% |
| Fugebucket vs Alisa | 32–21 | 60.38% |
| Fugebucket vs Shaheen | 21–24 | 46.67% |
| Fugebucket vs Kuma | 14–24 | 36.84% |
| Fugebucket vs Fahkumram | 22–15 | 59.46% |
| Fugebucket vs Zafina | 15–15 | 50.00% |
| Fugebucket vs Anna | 22–5 | 81.48% |
| Fugebucket vs Panda | 4–5 | 44.44% |
| Fugebucket vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.