| Beno_żelo vs Kazuya | 233–193 | 54.69% |
| Beno_żelo vs Bryan | 145–156 | 48.17% |
| Beno_żelo vs Jin | 138–123 | 52.87% |
| Beno_żelo vs King | 141–111 | 55.95% |
| Beno_żelo vs Heihachi | 133–107 | 55.42% |
| Beno_żelo vs Steve | 116–94 | 55.24% |
| Beno_żelo vs Reina | 106–84 | 55.79% |
| Beno_żelo vs Dragunov | 103–82 | 55.68% |
| Beno_żelo vs Hwoarang | 95–72 | 56.89% |
| Beno_żelo vs Law | 96–65 | 59.63% |
| Beno_żelo vs Paul | 75–81 | 48.08% |
| Beno_żelo vs Jun | 73–64 | 53.28% |
| Beno_żelo vs Lee | 59–64 | 47.97% |
| Beno_żelo vs Asuka | 65–56 | 53.72% |
| Beno_żelo vs Yoshimitsu | 54–63 | 46.15% |
| Beno_żelo vs Armor King | 64–53 | 54.70% |
| Beno_żelo vs Devil Jin | 66–43 | 60.55% |
| Beno_żelo vs Lili | 47–58 | 44.76% |
| Beno_żelo vs Clive | 49–56 | 46.67% |
| Beno_żelo vs Fahkumram | 48–56 | 46.15% |
| Beno_żelo vs Lidia | 49–41 | 54.44% |
| Beno_żelo vs Nina | 51–37 | 57.95% |
| Beno_żelo vs Feng | 49–36 | 57.65% |
| Beno_żelo vs Azucena | 46–38 | 54.76% |
| Beno_żelo vs Eddy | 45–29 | 60.81% |
| Beno_żelo vs Victor | 36–32 | 52.94% |
| Beno_żelo vs Jack-8 | 37–30 | 55.22% |
| Beno_żelo vs Lars | 26–38 | 40.62% |
| Beno_żelo vs Xiaoyu | 24–36 | 40.00% |
| Beno_żelo vs Anna | 26–33 | 44.07% |
| Beno_żelo vs Raven | 22–29 | 43.14% |
| Beno_żelo vs Alisa | 16–31 | 34.04% |
| Beno_żelo vs Claudio | 19–27 | 41.30% |
| Beno_żelo vs Leroy | 22–23 | 48.89% |
| Beno_żelo vs Leo | 25–17 | 59.52% |
| Beno_żelo vs Kuma | 15–21 | 41.67% |
| Beno_żelo vs Zafina | 12–15 | 44.44% |
| Beno_żelo vs Shaheen | 12–10 | 54.55% |
| Beno_żelo vs Panda | 5–11 | 31.25% |
| Beno_żelo vs Miary Zo | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.