| twingenesis vs Jin | 54–38 | 58.70% |
| twingenesis vs Dragunov | 52–39 | 57.14% |
| twingenesis vs Reina | 47–27 | 63.51% |
| twingenesis vs Kazuya | 41–30 | 57.75% |
| twingenesis vs King | 31–36 | 46.27% |
| twingenesis vs Steve | 41–21 | 66.13% |
| twingenesis vs Paul | 32–16 | 66.67% |
| twingenesis vs Bryan | 32–13 | 71.11% |
| twingenesis vs Lili | 18–26 | 40.91% |
| twingenesis vs Lars | 21–21 | 50.00% |
| twingenesis vs Clive | 20–22 | 47.62% |
| twingenesis vs Yoshimitsu | 28–13 | 68.29% |
| twingenesis vs Lee | 18–22 | 45.00% |
| twingenesis vs Asuka | 14–24 | 36.84% |
| twingenesis vs Jun | 21–17 | 55.26% |
| twingenesis vs Law | 20–17 | 54.05% |
| twingenesis vs Azucena | 16–21 | 43.24% |
| twingenesis vs Hwoarang | 23–12 | 65.71% |
| twingenesis vs Devil Jin | 14–19 | 42.42% |
| twingenesis vs Armor King | 13–13 | 50.00% |
| twingenesis vs Alisa | 14–11 | 56.00% |
| twingenesis vs Nina | 6–18 | 25.00% |
| twingenesis vs Jack-8 | 7–15 | 31.82% |
| twingenesis vs Eddy | 9–13 | 40.91% |
| twingenesis vs Xiaoyu | 14–7 | 66.67% |
| twingenesis vs Victor | 11–10 | 52.38% |
| twingenesis vs Leo | 12–5 | 70.59% |
| twingenesis vs Heihachi | 8–9 | 47.06% |
| twingenesis vs Lidia | 9–6 | 60.00% |
| twingenesis vs Shaheen | 8–6 | 57.14% |
| twingenesis vs Kuma | 6–8 | 42.86% |
| twingenesis vs Zafina | 3–10 | 23.08% |
| twingenesis vs Feng | 5–4 | 55.56% |
| twingenesis vs Leroy | 7–2 | 77.78% |
| twingenesis vs Fahkumram | 2–7 | 22.22% |
| twingenesis vs Anna | 4–4 | 50.00% |
| twingenesis vs Raven | 4–3 | 57.14% |
| twingenesis vs Panda | 2–4 | 33.33% |
| twingenesis vs Claudio | 4–1 | 80.00% |
| twingenesis vs Miary Zo | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.