| SlapshotRebound vs King | 23–10 | 69.70% |
| SlapshotRebound vs Reina | 13–14 | 48.15% |
| SlapshotRebound vs Kazuya | 18–3 | 85.71% |
| SlapshotRebound vs Fahkumram | 11–10 | 52.38% |
| SlapshotRebound vs Bryan | 12–7 | 63.16% |
| SlapshotRebound vs Jin | 15–2 | 88.24% |
| SlapshotRebound vs Lili | 9–8 | 52.94% |
| SlapshotRebound vs Azucena | 8–9 | 47.06% |
| SlapshotRebound vs Law | 10–4 | 71.43% |
| SlapshotRebound vs Steve | 10–4 | 71.43% |
| SlapshotRebound vs Lee | 12–2 | 85.71% |
| SlapshotRebound vs Heihachi | 8–4 | 66.67% |
| SlapshotRebound vs Yoshimitsu | 7–4 | 63.64% |
| SlapshotRebound vs Hwoarang | 9–2 | 81.82% |
| SlapshotRebound vs Asuka | 7–4 | 63.64% |
| SlapshotRebound vs Lars | 7–4 | 63.64% |
| SlapshotRebound vs Jun | 7–3 | 70.00% |
| SlapshotRebound vs Lidia | 5–5 | 50.00% |
| SlapshotRebound vs Dragunov | 5–4 | 55.56% |
| SlapshotRebound vs Shaheen | 6–3 | 66.67% |
| SlapshotRebound vs Xiaoyu | 2–6 | 25.00% |
| SlapshotRebound vs Clive | 4–4 | 50.00% |
| SlapshotRebound vs Paul | 4–3 | 57.14% |
| SlapshotRebound vs Leo | 7–0 | 100.00% |
| SlapshotRebound vs Nina | 4–3 | 57.14% |
| SlapshotRebound vs Leroy | 4–3 | 57.14% |
| SlapshotRebound vs Victor | 6–1 | 85.71% |
| SlapshotRebound vs Raven | 1–5 | 16.67% |
| SlapshotRebound vs Kuma | 1–4 | 20.00% |
| SlapshotRebound vs Eddy | 3–2 | 60.00% |
| SlapshotRebound vs Jack-8 | 2–1 | 66.67% |
| SlapshotRebound vs Devil Jin | 3–0 | 100.00% |
| SlapshotRebound vs Feng | 2–0 | 100.00% |
| SlapshotRebound vs Alisa | 2–0 | 100.00% |
| SlapshotRebound vs Claudio | 2–0 | 100.00% |
| SlapshotRebound vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.