Name history
| DAN1 | |
| 펭약캐임반박중에철잘알이없었음 | |
| 송탄헌팅포차딸랑구헌터김현영 | |
| 병1슨벌레같은게임시pal | |
| 송탄헌팅포차ㄱㅖ집헌터김현영 | |
| 부신가지마라 | |
| 녹단우디오 | |
| 녹단클라 | |
| 벌레색기 | |
| D A N 1 | |
| 아수라_로얄엣지 |
| DAN1 vs Kazuya | 371–350 | 51.46% |
| DAN1 vs Dragunov | 322–341 | 48.57% |
| DAN1 vs Hwoarang | 317–317 | 50.00% |
| DAN1 vs Bryan | 265–324 | 44.99% |
| DAN1 vs Paul | 262–287 | 47.72% |
| DAN1 vs Jin | 251–248–1 | 50.30% |
| DAN1 vs King | 237–241 | 49.58% |
| DAN1 vs Heihachi | 210–243 | 46.36% |
| DAN1 vs Asuka | 182–214 | 45.96% |
| DAN1 vs Reina | 191–198 | 49.10% |
| DAN1 vs Steve | 168–201 | 45.53% |
| DAN1 vs Lili | 206–158 | 56.59% |
| DAN1 vs Devil Jin | 167–182 | 47.85% |
| DAN1 vs Jun | 178–170 | 51.15% |
| DAN1 vs Yoshimitsu | 142–182 | 43.83% |
| DAN1 vs Law | 165–149 | 52.55% |
| DAN1 vs Victor | 159–150 | 51.46% |
| DAN1 vs Jack-8 | 98–208 | 32.03% |
| DAN1 vs Lars | 173–124 | 58.25% |
| DAN1 vs Feng | 118–168 | 41.26% |
| DAN1 vs Lee | 110–159 | 40.89% |
| DAN1 vs Leroy | 90–158 | 36.29% |
| DAN1 vs Azucena | 125–121 | 50.81% |
| DAN1 vs Xiaoyu | 116–124 | 48.33% |
| DAN1 vs Nina | 117–116 | 50.21% |
| DAN1 vs Alisa | 92–137 | 40.17% |
| DAN1 vs Leo | 95–133 | 41.67% |
| DAN1 vs Claudio | 82–127 | 39.23% |
| DAN1 vs Clive | 106–100 | 51.46% |
| DAN1 vs Eddy | 65–101 | 39.16% |
| DAN1 vs Lidia | 86–77 | 52.76% |
| DAN1 vs Shaheen | 67–89 | 42.95% |
| DAN1 vs Raven | 63–93 | 40.38% |
| DAN1 vs Fahkumram | 58–69 | 45.67% |
| DAN1 vs Kuma | 53–69 | 43.44% |
| DAN1 vs Zafina | 39–78 | 33.33% |
| DAN1 vs Anna | 28–43 | 39.44% |
| DAN1 vs Panda | 20–28 | 41.67% |
| DAN1 vs Armor King | 16–25 | 39.02% |
| DAN1 vs Miary Zo | 8–10 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.