| MaxonGaming vs Kazuya | 98–81–1 | 54.75% |
| MaxonGaming vs Dragunov | 87–91 | 48.88% |
| MaxonGaming vs Jin | 86–59 | 59.31% |
| MaxonGaming vs King | 77–53 | 59.23% |
| MaxonGaming vs Hwoarang | 52–58 | 47.27% |
| MaxonGaming vs Bryan | 48–59 | 44.86% |
| MaxonGaming vs Clive | 50–39 | 56.18% |
| MaxonGaming vs Steve | 61–23 | 72.62% |
| MaxonGaming vs Lili | 42–42 | 50.00% |
| MaxonGaming vs Feng | 35–46 | 43.21% |
| MaxonGaming vs Paul | 36–43 | 45.57% |
| MaxonGaming vs Heihachi | 48–31 | 60.76% |
| MaxonGaming vs Reina | 44–33 | 57.14% |
| MaxonGaming vs Asuka | 41–28 | 59.42% |
| MaxonGaming vs Lars | 41–26 | 61.19% |
| MaxonGaming vs Yoshimitsu | 19–41 | 31.67% |
| MaxonGaming vs Devil Jin | 36–22 | 62.07% |
| MaxonGaming vs Azucena | 33–25 | 56.90% |
| MaxonGaming vs Victor | 31–25 | 55.36% |
| MaxonGaming vs Claudio | 29–20 | 59.18% |
| MaxonGaming vs Jun | 28–21 | 57.14% |
| MaxonGaming vs Law | 29–17 | 63.04% |
| MaxonGaming vs Xiaoyu | 29–14 | 67.44% |
| MaxonGaming vs Leroy | 21–22 | 48.84% |
| MaxonGaming vs Eddy | 18–24 | 42.86% |
| MaxonGaming vs Lee | 18–19 | 48.65% |
| MaxonGaming vs Lidia | 20–17 | 54.05% |
| MaxonGaming vs Jack-8 | 14–21 | 40.00% |
| MaxonGaming vs Leo | 12–21 | 36.36% |
| MaxonGaming vs Nina | 15–16 | 48.39% |
| MaxonGaming vs Zafina | 11–14 | 44.00% |
| MaxonGaming vs Alisa | 7–17 | 29.17% |
| MaxonGaming vs Fahkumram | 9–12 | 42.86% |
| MaxonGaming vs Shaheen | 7–11 | 38.89% |
| MaxonGaming vs Anna | 5–10 | 33.33% |
| MaxonGaming vs Raven | 9–4 | 69.23% |
| MaxonGaming vs Kuma | 5–6 | 45.45% |
| MaxonGaming vs Panda | 4–2 | 66.67% |
| MaxonGaming vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.