| RIQUELME vs Jin | 229–176 | 56.54% |
| RIQUELME vs King | 227–153 | 59.74% |
| RIQUELME vs Yoshimitsu | 170–204 | 45.45% |
| RIQUELME vs Kazuya | 210–154 | 57.69% |
| RIQUELME vs Bryan | 195–156 | 55.56% |
| RIQUELME vs Hwoarang | 159–166 | 48.92% |
| RIQUELME vs Armor King | 159–135 | 54.08% |
| RIQUELME vs Dragunov | 143–122 | 53.96% |
| RIQUELME vs Steve | 153–102 | 60.00% |
| RIQUELME vs Lili | 124–127 | 49.40% |
| RIQUELME vs Paul | 149–92 | 61.83% |
| RIQUELME vs Devil Jin | 128–107 | 54.47% |
| RIQUELME vs Leo | 115–120 | 48.94% |
| RIQUELME vs Jun | 117–114 | 50.65% |
| RIQUELME vs Law | 138–81 | 63.01% |
| RIQUELME vs Reina | 96–102 | 48.48% |
| RIQUELME vs Lars | 105–90 | 53.85% |
| RIQUELME vs Jack-8 | 93–97 | 48.95% |
| RIQUELME vs Asuka | 96–91 | 51.34% |
| RIQUELME vs Heihachi | 103–81 | 55.98% |
| RIQUELME vs Xiaoyu | 98–82 | 54.44% |
| RIQUELME vs Anna | 91–75 | 54.82% |
| RIQUELME vs Feng | 81–78 | 50.94% |
| RIQUELME vs Eddy | 69–84 | 45.10% |
| RIQUELME vs Azucena | 86–62 | 58.11% |
| RIQUELME vs Lee | 77–68 | 53.10% |
| RIQUELME vs Claudio | 62–71 | 46.62% |
| RIQUELME vs Clive | 62–64 | 49.21% |
| RIQUELME vs Victor | 62–63 | 49.60% |
| RIQUELME vs Kuma | 74–47 | 61.16% |
| RIQUELME vs Fahkumram | 52–69 | 42.98% |
| RIQUELME vs Raven | 65–51 | 56.03% |
| RIQUELME vs Lidia | 41–75 | 35.34% |
| RIQUELME vs Nina | 66–38 | 63.46% |
| RIQUELME vs Alisa | 43–49–1 | 46.74% |
| RIQUELME vs Leroy | 57–34 | 62.64% |
| RIQUELME vs Shaheen | 43–40 | 51.81% |
| RIQUELME vs Zafina | 34–47 | 41.98% |
| RIQUELME vs Panda | 31–37 | 45.59% |
| RIQUELME vs Miary Zo | 12–17 | 41.38% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.