| notGenesiss vs Kazuya | 72–34–1 | 67.92% |
| notGenesiss vs Jin | 50–39 | 56.18% |
| notGenesiss vs Reina | 62–26 | 70.45% |
| notGenesiss vs Bryan | 41–19 | 68.33% |
| notGenesiss vs Hwoarang | 25–28 | 47.17% |
| notGenesiss vs Steve | 30–20 | 60.00% |
| notGenesiss vs Jun | 27–22 | 55.10% |
| notGenesiss vs King | 22–26 | 45.83% |
| notGenesiss vs Yoshimitsu | 25–21 | 54.35% |
| notGenesiss vs Dragunov | 21–25 | 45.65% |
| notGenesiss vs Lidia | 28–14 | 66.67% |
| notGenesiss vs Asuka | 22–18 | 55.00% |
| notGenesiss vs Paul | 15–23 | 39.47% |
| notGenesiss vs Azucena | 19–16 | 54.29% |
| notGenesiss vs Heihachi | 19–16 | 54.29% |
| notGenesiss vs Eddy | 19–15 | 55.88% |
| notGenesiss vs Lili | 20–12 | 62.50% |
| notGenesiss vs Lee | 19–13 | 59.38% |
| notGenesiss vs Victor | 18–13 | 58.06% |
| notGenesiss vs Xiaoyu | 11–19 | 36.67% |
| notGenesiss vs Law | 14–12 | 53.85% |
| notGenesiss vs Clive | 13–13 | 50.00% |
| notGenesiss vs Leo | 15–10 | 60.00% |
| notGenesiss vs Devil Jin | 13–10 | 56.52% |
| notGenesiss vs Lars | 11–8 | 57.89% |
| notGenesiss vs Jack-8 | 12–5 | 70.59% |
| notGenesiss vs Alisa | 9–8 | 52.94% |
| notGenesiss vs Claudio | 10–7 | 58.82% |
| notGenesiss vs Leroy | 10–6 | 62.50% |
| notGenesiss vs Feng | 6–8 | 42.86% |
| notGenesiss vs Nina | 11–3 | 78.57% |
| notGenesiss vs Raven | 6–7 | 46.15% |
| notGenesiss vs Kuma | 3–6 | 33.33% |
| notGenesiss vs Shaheen | 3–3 | 50.00% |
| notGenesiss vs Miary Zo | 4–0 | 100.00% |
| notGenesiss vs Panda | 0–3 | 0.00% |
| notGenesiss vs Zafina | 1–2 | 33.33% |
| notGenesiss vs Anna | 0–2 | 0.00% |
| notGenesiss vs Armor King | 2–0 | 100.00% |
| notGenesiss vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.