| E_Loganx vs Bryan | 494–405 | 54.95% |
| E_Loganx vs Kazuya | 456–384 | 54.29% |
| E_Loganx vs Jin | 377–408 | 48.03% |
| E_Loganx vs Reina | 359–360 | 49.93% |
| E_Loganx vs King | 360–346 | 50.99% |
| E_Loganx vs Hwoarang | 338–366 | 48.01% |
| E_Loganx vs Steve | 332–316 | 51.23% |
| E_Loganx vs Lee | 288–320 | 47.37% |
| E_Loganx vs Law | 328–278 | 54.13% |
| E_Loganx vs Yoshimitsu | 269–335 | 44.54% |
| E_Loganx vs Dragunov | 288–304 | 48.65% |
| E_Loganx vs Paul | 300–264 | 53.19% |
| E_Loganx vs Lili | 267–244 | 52.25% |
| E_Loganx vs Devil Jin | 264–238 | 52.59% |
| E_Loganx vs Heihachi | 238–242–1 | 49.58% |
| E_Loganx vs Azucena | 202–238 | 45.91% |
| E_Loganx vs Asuka | 195–237 | 45.14% |
| E_Loganx vs Lars | 194–202 | 48.99% |
| E_Loganx vs Xiaoyu | 209–184 | 53.18% |
| E_Loganx vs Nina | 181–207 | 46.65% |
| E_Loganx vs Jun | 156–223 | 41.16% |
| E_Loganx vs Victor | 130–215 | 37.68% |
| E_Loganx vs Feng | 160–163 | 49.54% |
| E_Loganx vs Leo | 148–174 | 45.96% |
| E_Loganx vs Raven | 126–181 | 41.04% |
| E_Loganx vs Eddy | 116–185 | 38.54% |
| E_Loganx vs Alisa | 140–156 | 47.30% |
| E_Loganx vs Lidia | 126–146 | 46.32% |
| E_Loganx vs Jack-8 | 121–144 | 45.66% |
| E_Loganx vs Claudio | 120–145 | 45.28% |
| E_Loganx vs Shaheen | 113–117 | 49.13% |
| E_Loganx vs Armor King | 93–124 | 42.86% |
| E_Loganx vs Zafina | 107–108 | 49.77% |
| E_Loganx vs Leroy | 93–115 | 44.71% |
| E_Loganx vs Clive | 43–104 | 29.25% |
| E_Loganx vs Kuma | 65–79 | 45.14% |
| E_Loganx vs Anna | 56–66 | 45.90% |
| E_Loganx vs Fahkumram | 49–67 | 42.24% |
| E_Loganx vs Panda | 43–31 | 58.11% |
| E_Loganx vs Miary Zo | 17–26 | 39.53% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.