| BIG_SMILEY_01 vs Kazuya | 30–27 | 52.63% |
| BIG_SMILEY_01 vs Bryan | 28–22 | 56.00% |
| BIG_SMILEY_01 vs Steve | 20–29 | 40.82% |
| BIG_SMILEY_01 vs King | 25–20 | 55.56% |
| BIG_SMILEY_01 vs Jin | 25–20 | 55.56% |
| BIG_SMILEY_01 vs Heihachi | 20–15 | 57.14% |
| BIG_SMILEY_01 vs Hwoarang | 18–14 | 56.25% |
| BIG_SMILEY_01 vs Eddy | 12–13 | 48.00% |
| BIG_SMILEY_01 vs Yoshimitsu | 11–11 | 50.00% |
| BIG_SMILEY_01 vs Armor King | 8–12–1 | 40.00% |
| BIG_SMILEY_01 vs Jun | 6–13–1 | 31.58% |
| BIG_SMILEY_01 vs Law | 8–11 | 42.11% |
| BIG_SMILEY_01 vs Reina | 11–8 | 57.89% |
| BIG_SMILEY_01 vs Dragunov | 6–12 | 33.33% |
| BIG_SMILEY_01 vs Fahkumram | 7–10 | 41.18% |
| BIG_SMILEY_01 vs Victor | 5–11 | 31.25% |
| BIG_SMILEY_01 vs Paul | 5–10 | 33.33% |
| BIG_SMILEY_01 vs Lee | 6–8 | 42.86% |
| BIG_SMILEY_01 vs Leroy | 8–6 | 57.14% |
| BIG_SMILEY_01 vs Lili | 6–7 | 46.15% |
| BIG_SMILEY_01 vs Devil Jin | 2–10 | 16.67% |
| BIG_SMILEY_01 vs Clive | 5–7 | 41.67% |
| BIG_SMILEY_01 vs Asuka | 3–8 | 27.27% |
| BIG_SMILEY_01 vs Lars | 4–7 | 36.36% |
| BIG_SMILEY_01 vs Jack-8 | 5–5 | 50.00% |
| BIG_SMILEY_01 vs Raven | 3–7 | 30.00% |
| BIG_SMILEY_01 vs Panda | 5–4 | 55.56% |
| BIG_SMILEY_01 vs Azucena | 6–3 | 66.67% |
| BIG_SMILEY_01 vs Leo | 5–3 | 62.50% |
| BIG_SMILEY_01 vs Nina | 3–5 | 37.50% |
| BIG_SMILEY_01 vs Alisa | 3–4 | 42.86% |
| BIG_SMILEY_01 vs Shaheen | 6–0 | 100.00% |
| BIG_SMILEY_01 vs Zafina | 3–3 | 50.00% |
| BIG_SMILEY_01 vs Xiaoyu | 3–2 | 60.00% |
| BIG_SMILEY_01 vs Feng | 4–1 | 80.00% |
| BIG_SMILEY_01 vs Claudio | 3–2 | 60.00% |
| BIG_SMILEY_01 vs Lidia | 4–1 | 80.00% |
| BIG_SMILEY_01 vs Anna | 2–2 | 50.00% |
| BIG_SMILEY_01 vs Miary Zo | 1–2 | 33.33% |
| BIG_SMILEY_01 vs Kuma | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.