| CODICIA93 vs King | 368–316 | 53.80% |
| CODICIA93 vs Jin | 347–308 | 52.98% |
| CODICIA93 vs Kazuya | 303–296 | 50.58% |
| CODICIA93 vs Hwoarang | 314–249 | 55.77% |
| CODICIA93 vs Bryan | 252–193 | 56.63% |
| CODICIA93 vs Law | 219–161 | 57.63% |
| CODICIA93 vs Paul | 220–151 | 59.30% |
| CODICIA93 vs Heihachi | 191–175 | 52.19% |
| CODICIA93 vs Dragunov | 165–180 | 47.83% |
| CODICIA93 vs Reina | 163–167 | 49.39% |
| CODICIA93 vs Steve | 155–164 | 48.59% |
| CODICIA93 vs Yoshimitsu | 174–142 | 55.06% |
| CODICIA93 vs Lili | 143–133 | 51.81% |
| CODICIA93 vs Xiaoyu | 127–115 | 52.48% |
| CODICIA93 vs Lee | 99–126 | 44.00% |
| CODICIA93 vs Devil Jin | 121–101 | 54.50% |
| CODICIA93 vs Jun | 115–100 | 53.49% |
| CODICIA93 vs Lars | 103–111 | 48.13% |
| CODICIA93 vs Nina | 105–100 | 51.22% |
| CODICIA93 vs Feng | 88–113 | 43.78% |
| CODICIA93 vs Azucena | 108–92 | 54.00% |
| CODICIA93 vs Eddy | 86–106 | 44.79% |
| CODICIA93 vs Lidia | 93–79 | 54.07% |
| CODICIA93 vs Victor | 72–97 | 42.60% |
| CODICIA93 vs Leo | 70–95 | 42.42% |
| CODICIA93 vs Alisa | 86–78 | 52.44% |
| CODICIA93 vs Asuka | 78–84 | 48.15% |
| CODICIA93 vs Leroy | 80–77 | 50.96% |
| CODICIA93 vs Jack-8 | 68–84 | 44.74% |
| CODICIA93 vs Claudio | 77–73 | 51.33% |
| CODICIA93 vs Armor King | 71–73 | 49.31% |
| CODICIA93 vs Clive | 54–84 | 39.13% |
| CODICIA93 vs Zafina | 62–63 | 49.60% |
| CODICIA93 vs Kuma | 63–56 | 52.94% |
| CODICIA93 vs Shaheen | 52–60 | 46.43% |
| CODICIA93 vs Fahkumram | 56–56 | 50.00% |
| CODICIA93 vs Anna | 46–57 | 44.66% |
| CODICIA93 vs Raven | 35–56 | 38.46% |
| CODICIA93 vs Panda | 16–21 | 43.24% |
| CODICIA93 vs Miary Zo | 16–18 | 47.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.