| StillxIcarus vs Armor King | 30–26 | 53.57% |
| StillxIcarus vs King | 37–17 | 68.52% |
| StillxIcarus vs Kazuya | 29–25 | 53.70% |
| StillxIcarus vs Clive | 32–14 | 69.57% |
| StillxIcarus vs Heihachi | 29–13 | 69.05% |
| StillxIcarus vs Hwoarang | 22–18 | 55.00% |
| StillxIcarus vs Reina | 23–10 | 69.70% |
| StillxIcarus vs Bryan | 15–16 | 48.39% |
| StillxIcarus vs Lee | 21–10 | 67.74% |
| StillxIcarus vs Paul | 16–14 | 53.33% |
| StillxIcarus vs Dragunov | 17–13 | 56.67% |
| StillxIcarus vs Jin | 8–20 | 28.57% |
| StillxIcarus vs Lili | 15–10 | 60.00% |
| StillxIcarus vs Yoshimitsu | 12–12 | 50.00% |
| StillxIcarus vs Steve | 14–10 | 58.33% |
| StillxIcarus vs Lars | 13–10 | 56.52% |
| StillxIcarus vs Law | 13–6 | 68.42% |
| StillxIcarus vs Azucena | 10–7 | 58.82% |
| StillxIcarus vs Jun | 8–8 | 50.00% |
| StillxIcarus vs Feng | 8–6 | 57.14% |
| StillxIcarus vs Eddy | 5–8 | 38.46% |
| StillxIcarus vs Lidia | 6–7 | 46.15% |
| StillxIcarus vs Xiaoyu | 5–7 | 41.67% |
| StillxIcarus vs Alisa | 7–4 | 63.64% |
| StillxIcarus vs Jack-8 | 3–7 | 30.00% |
| StillxIcarus vs Nina | 5–5 | 50.00% |
| StillxIcarus vs Kuma | 6–4 | 60.00% |
| StillxIcarus vs Leo | 3–6 | 33.33% |
| StillxIcarus vs Claudio | 7–2 | 77.78% |
| StillxIcarus vs Raven | 3–5 | 37.50% |
| StillxIcarus vs Anna | 6–2 | 75.00% |
| StillxIcarus vs Asuka | 5–2 | 71.43% |
| StillxIcarus vs Zafina | 5–2 | 71.43% |
| StillxIcarus vs Shaheen | 2–4 | 33.33% |
| StillxIcarus vs Leroy | 4–2 | 66.67% |
| StillxIcarus vs Victor | 5–1 | 83.33% |
| StillxIcarus vs Fahkumram | 2–4 | 33.33% |
| StillxIcarus vs Devil Jin | 0–4 | 0.00% |
| StillxIcarus vs Panda | 1–2 | 33.33% |
| StillxIcarus vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.