| xTOPGxEAZY vs Kazuya | 36–32 | 52.94% |
| xTOPGxEAZY vs King | 31–28 | 52.54% |
| xTOPGxEAZY vs Jin | 26–32 | 44.83% |
| xTOPGxEAZY vs Bryan | 36–20 | 64.29% |
| xTOPGxEAZY vs Hwoarang | 28–27 | 50.91% |
| xTOPGxEAZY vs Steve | 23–29 | 44.23% |
| xTOPGxEAZY vs Reina | 31–20 | 60.78% |
| xTOPGxEAZY vs Dragunov | 27–19 | 58.70% |
| xTOPGxEAZY vs Yoshimitsu | 22–17 | 56.41% |
| xTOPGxEAZY vs Xiaoyu | 20–19 | 51.28% |
| xTOPGxEAZY vs Lee | 18–19 | 48.65% |
| xTOPGxEAZY vs Clive | 17–19 | 47.22% |
| xTOPGxEAZY vs Asuka | 13–22 | 37.14% |
| xTOPGxEAZY vs Heihachi | 20–10 | 66.67% |
| xTOPGxEAZY vs Paul | 14–14 | 50.00% |
| xTOPGxEAZY vs Law | 9–17 | 34.62% |
| xTOPGxEAZY vs Nina | 10–15 | 40.00% |
| xTOPGxEAZY vs Armor King | 13–12 | 52.00% |
| xTOPGxEAZY vs Devil Jin | 13–11 | 54.17% |
| xTOPGxEAZY vs Azucena | 9–15 | 37.50% |
| xTOPGxEAZY vs Anna | 12–11 | 52.17% |
| xTOPGxEAZY vs Fahkumram | 10–12 | 45.45% |
| xTOPGxEAZY vs Lili | 11–10 | 52.38% |
| xTOPGxEAZY vs Lars | 13–8 | 61.90% |
| xTOPGxEAZY vs Lidia | 13–6 | 68.42% |
| xTOPGxEAZY vs Eddy | 12–6 | 66.67% |
| xTOPGxEAZY vs Jun | 11–6 | 64.71% |
| xTOPGxEAZY vs Feng | 7–7 | 50.00% |
| xTOPGxEAZY vs Kuma | 8–5 | 61.54% |
| xTOPGxEAZY vs Leo | 8–2 | 80.00% |
| xTOPGxEAZY vs Leroy | 9–0 | 100.00% |
| xTOPGxEAZY vs Raven | 2–6 | 25.00% |
| xTOPGxEAZY vs Alisa | 2–4 | 33.33% |
| xTOPGxEAZY vs Jack-8 | 2–3 | 40.00% |
| xTOPGxEAZY vs Shaheen | 2–2 | 50.00% |
| xTOPGxEAZY vs Claudio | 1–2 | 33.33% |
| xTOPGxEAZY vs Victor | 0–3 | 0.00% |
| xTOPGxEAZY vs Panda | 0–2 | 0.00% |
| xTOPGxEAZY vs Zafina | 0–2 | 0.00% |
| xTOPGxEAZY vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.