| IBOX vs King | 27–69 | 28.12% |
| IBOX vs Steve | 24–64 | 27.27% |
| IBOX vs Hwoarang | 28–50 | 35.90% |
| IBOX vs Jin | 15–59 | 20.27% |
| IBOX vs Law | 23–49 | 31.94% |
| IBOX vs Kazuya | 21–47 | 30.88% |
| IBOX vs Eddy | 15–33 | 31.25% |
| IBOX vs Bryan | 12–35 | 25.53% |
| IBOX vs Paul | 9–34 | 20.93% |
| IBOX vs Heihachi | 9–32 | 21.95% |
| IBOX vs Dragunov | 11–28 | 28.21% |
| IBOX vs Fahkumram | 11–21 | 34.38% |
| IBOX vs Reina | 9–22 | 29.03% |
| IBOX vs Victor | 9–20 | 31.03% |
| IBOX vs Azucena | 8–18 | 30.77% |
| IBOX vs Asuka | 7–18 | 28.00% |
| IBOX vs Clive | 1–24 | 4.00% |
| IBOX vs Lee | 5–19 | 20.83% |
| IBOX vs Lars | 5–18 | 21.74% |
| IBOX vs Anna | 7–13 | 35.00% |
| IBOX vs Armor King | 4–14 | 22.22% |
| IBOX vs Yoshimitsu | 6–11 | 35.29% |
| IBOX vs Xiaoyu | 12–4 | 75.00% |
| IBOX vs Jun | 5–11 | 31.25% |
| IBOX vs Devil Jin | 4–11 | 26.67% |
| IBOX vs Lili | 8–4 | 66.67% |
| IBOX vs Feng | 2–9 | 18.18% |
| IBOX vs Alisa | 2–9 | 18.18% |
| IBOX vs Raven | 7–3 | 70.00% |
| IBOX vs Nina | 5–4 | 55.56% |
| IBOX vs Leo | 3–5 | 37.50% |
| IBOX vs Kuma | 0–8 | 0.00% |
| IBOX vs Jack-8 | 2–4 | 33.33% |
| IBOX vs Claudio | 3–1 | 75.00% |
| IBOX vs Leroy | 2–2 | 50.00% |
| IBOX vs Zafina | 1–2 | 33.33% |
| IBOX vs Shaheen | 1–1 | 50.00% |
| IBOX vs Lidia | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.