| RichChard vs Kazuya | 127–173 | 42.33% |
| RichChard vs Bryan | 100–141 | 41.49% |
| RichChard vs Steve | 108–121 | 47.16% |
| RichChard vs Jin | 87–141 | 38.16% |
| RichChard vs King | 83–104 | 44.39% |
| RichChard vs Heihachi | 60–93 | 39.22% |
| RichChard vs Reina | 58–86 | 40.28% |
| RichChard vs Lili | 76–58 | 56.72% |
| RichChard vs Law | 57–72 | 44.19% |
| RichChard vs Hwoarang | 42–81–1 | 34.15% |
| RichChard vs Dragunov | 42–74 | 36.21% |
| RichChard vs Lee | 37–55 | 40.22% |
| RichChard vs Paul | 28–63 | 30.77% |
| RichChard vs Asuka | 35–52 | 40.23% |
| RichChard vs Victor | 45–38 | 54.22% |
| RichChard vs Xiaoyu | 37–31 | 54.41% |
| RichChard vs Yoshimitsu | 25–42 | 37.31% |
| RichChard vs Lars | 26–38 | 40.62% |
| RichChard vs Jun | 23–41 | 35.94% |
| RichChard vs Eddy | 13–49 | 20.97% |
| RichChard vs Fahkumram | 28–30 | 48.28% |
| RichChard vs Feng | 22–35 | 38.60% |
| RichChard vs Clive | 27–29 | 48.21% |
| RichChard vs Devil Jin | 19–36 | 34.55% |
| RichChard vs Armor King | 26–29 | 47.27% |
| RichChard vs Nina | 20–34 | 37.04% |
| RichChard vs Jack-8 | 14–27 | 34.15% |
| RichChard vs Leo | 12–24 | 33.33% |
| RichChard vs Alisa | 11–23 | 32.35% |
| RichChard vs Leroy | 12–22 | 35.29% |
| RichChard vs Claudio | 15–18 | 45.45% |
| RichChard vs Azucena | 14–16 | 46.67% |
| RichChard vs Raven | 13–16 | 44.83% |
| RichChard vs Anna | 12–17 | 41.38% |
| RichChard vs Shaheen | 9–15 | 37.50% |
| RichChard vs Lidia | 5–15 | 25.00% |
| RichChard vs Kuma | 7–12 | 36.84% |
| RichChard vs Panda | 4–8 | 33.33% |
| RichChard vs Zafina | 5–5 | 50.00% |
| RichChard vs Miary Zo | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.