| Nan8Gamer vs Jin | 4–5 | 44.44% |
| Nan8Gamer vs Steve | 4–5 | 44.44% |
| Nan8Gamer vs King | 3–2 | 60.00% |
| Nan8Gamer vs Kazuya | 1–4 | 20.00% |
| Nan8Gamer vs Jun | 3–2 | 60.00% |
| Nan8Gamer vs Law | 3–1 | 75.00% |
| Nan8Gamer vs Claudio | 0–3 | 0.00% |
| Nan8Gamer vs Nina | 2–1 | 66.67% |
| Nan8Gamer vs Eddy | 1–2 | 33.33% |
| Nan8Gamer vs Clive | 3–0 | 100.00% |
| Nan8Gamer vs Asuka | 1–1 | 50.00% |
| Nan8Gamer vs Devil Jin | 0–2 | 0.00% |
| Nan8Gamer vs Dragunov | 2–0 | 100.00% |
| Nan8Gamer vs Lars | 0–2 | 0.00% |
| Nan8Gamer vs Reina | 2–0 | 100.00% |
| Nan8Gamer vs Azucena | 1–1 | 50.00% |
| Nan8Gamer vs Feng | 1–0 | 100.00% |
| Nan8Gamer vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.