| Lou Briccant vs King | 80–124 | 39.22% |
| Lou Briccant vs Kazuya | 84–84 | 50.00% |
| Lou Briccant vs Jin | 68–81 | 45.64% |
| Lou Briccant vs Bryan | 70–70 | 50.00% |
| Lou Briccant vs Reina | 68–72 | 48.57% |
| Lou Briccant vs Hwoarang | 64–74 | 46.38% |
| Lou Briccant vs Law | 61–56 | 52.14% |
| Lou Briccant vs Steve | 53–64 | 45.30% |
| Lou Briccant vs Dragunov | 53–56 | 48.62% |
| Lou Briccant vs Jun | 45–51 | 46.88% |
| Lou Briccant vs Lili | 47–48 | 49.47% |
| Lou Briccant vs Yoshimitsu | 41–49 | 45.56% |
| Lou Briccant vs Lars | 45–44 | 50.56% |
| Lou Briccant vs Eddy | 34–53 | 39.08% |
| Lou Briccant vs Paul | 42–37 | 53.16% |
| Lou Briccant vs Lee | 36–43 | 45.57% |
| Lou Briccant vs Devil Jin | 32–42 | 43.24% |
| Lou Briccant vs Victor | 31–40 | 43.66% |
| Lou Briccant vs Feng | 34–30 | 53.12% |
| Lou Briccant vs Alisa | 26–38 | 40.62% |
| Lou Briccant vs Azucena | 32–29–1 | 52.46% |
| Lou Briccant vs Nina | 31–30 | 50.82% |
| Lou Briccant vs Xiaoyu | 36–19 | 65.45% |
| Lou Briccant vs Leroy | 24–31 | 43.64% |
| Lou Briccant vs Raven | 22–30 | 42.31% |
| Lou Briccant vs Asuka | 16–32 | 33.33% |
| Lou Briccant vs Leo | 20–24 | 45.45% |
| Lou Briccant vs Lidia | 15–29 | 34.09% |
| Lou Briccant vs Zafina | 21–22 | 48.84% |
| Lou Briccant vs Jack-8 | 22–19 | 53.66% |
| Lou Briccant vs Heihachi | 14–19 | 42.42% |
| Lou Briccant vs Kuma | 11–15 | 42.31% |
| Lou Briccant vs Claudio | 8–11 | 42.11% |
| Lou Briccant vs Shaheen | 9–10 | 47.37% |
| Lou Briccant vs Armor King | 11–5 | 68.75% |
| Lou Briccant vs Panda | 6–7 | 46.15% |
| Lou Briccant vs Miary Zo | 6–7 | 46.15% |
| Lou Briccant vs Clive | 2–8 | 20.00% |
| Lou Briccant vs Fahkumram | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.