| MishimAbay vs Bryan | 146–156 | 48.34% |
| MishimAbay vs Kazuya | 164–116 | 58.57% |
| MishimAbay vs King | 172–103 | 62.55% |
| MishimAbay vs Heihachi | 146–108 | 57.48% |
| MishimAbay vs Jin | 127–112 | 53.14% |
| MishimAbay vs Hwoarang | 116–115 | 50.22% |
| MishimAbay vs Yoshimitsu | 123–101 | 54.91% |
| MishimAbay vs Paul | 127–92 | 57.99% |
| MishimAbay vs Lee | 103–102 | 50.24% |
| MishimAbay vs Dragunov | 99–104 | 48.77% |
| MishimAbay vs Steve | 97–95 | 50.52% |
| MishimAbay vs Lili | 100–84 | 54.35% |
| MishimAbay vs Devil Jin | 88–90 | 49.44% |
| MishimAbay vs Reina | 68–100 | 40.48% |
| MishimAbay vs Raven | 94–61 | 60.65% |
| MishimAbay vs Armor King | 74–73 | 50.34% |
| MishimAbay vs Nina | 87–57 | 60.42% |
| MishimAbay vs Azucena | 57–87 | 39.58% |
| MishimAbay vs Law | 87–55 | 61.27% |
| MishimAbay vs Lars | 51–85 | 37.50% |
| MishimAbay vs Feng | 60–55 | 52.17% |
| MishimAbay vs Jun | 43–67 | 39.09% |
| MishimAbay vs Lidia | 57–52 | 52.29% |
| MishimAbay vs Alisa | 46–61 | 42.99% |
| MishimAbay vs Jack-8 | 56–48 | 53.85% |
| MishimAbay vs Claudio | 49–50 | 49.49% |
| MishimAbay vs Victor | 35–64 | 35.35% |
| MishimAbay vs Xiaoyu | 56–42 | 57.14% |
| MishimAbay vs Asuka | 55–43 | 56.12% |
| MishimAbay vs Anna | 45–48 | 48.39% |
| MishimAbay vs Leroy | 34–39 | 46.58% |
| MishimAbay vs Eddy | 22–44 | 33.33% |
| MishimAbay vs Leo | 30–33 | 47.62% |
| MishimAbay vs Shaheen | 37–25 | 59.68% |
| MishimAbay vs Zafina | 26–25 | 50.98% |
| MishimAbay vs Clive | 20–30 | 40.00% |
| MishimAbay vs Fahkumram | 19–27 | 41.30% |
| MishimAbay vs Kuma | 19–23 | 45.24% |
| MishimAbay vs Panda | 13–15 | 46.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.