| KnuckleSandwich vs Hwoarang | 10–17 | 37.04% |
| KnuckleSandwich vs Steve | 14–9 | 60.87% |
| KnuckleSandwich vs King | 10–12 | 45.45% |
| KnuckleSandwich vs Armor King | 8–14 | 36.36% |
| KnuckleSandwich vs Eddy | 8–13 | 38.10% |
| KnuckleSandwich vs Kazuya | 10–10 | 50.00% |
| KnuckleSandwich vs Heihachi | 13–7 | 65.00% |
| KnuckleSandwich vs Dragunov | 5–12 | 29.41% |
| KnuckleSandwich vs Jin | 8–7 | 53.33% |
| KnuckleSandwich vs Devil Jin | 8–6 | 57.14% |
| KnuckleSandwich vs Azucena | 10–2 | 83.33% |
| KnuckleSandwich vs Clive | 6–6 | 50.00% |
| KnuckleSandwich vs Fahkumram | 8–4 | 66.67% |
| KnuckleSandwich vs Reina | 5–6 | 45.45% |
| KnuckleSandwich vs Nina | 6–4 | 60.00% |
| KnuckleSandwich vs Raven | 3–7 | 30.00% |
| KnuckleSandwich vs Yoshimitsu | 3–6 | 33.33% |
| KnuckleSandwich vs Victor | 4–5 | 44.44% |
| KnuckleSandwich vs Law | 6–2 | 75.00% |
| KnuckleSandwich vs Bryan | 4–4 | 50.00% |
| KnuckleSandwich vs Lili | 2–5 | 28.57% |
| KnuckleSandwich vs Jun | 2–5 | 28.57% |
| KnuckleSandwich vs Lidia | 6–0 | 100.00% |
| KnuckleSandwich vs Lars | 2–3 | 40.00% |
| KnuckleSandwich vs Lee | 3–2 | 60.00% |
| KnuckleSandwich vs Kuma | 0–5 | 0.00% |
| KnuckleSandwich vs Zafina | 1–4 | 20.00% |
| KnuckleSandwich vs Feng | 3–1 | 75.00% |
| KnuckleSandwich vs Anna | 2–2 | 50.00% |
| KnuckleSandwich vs Xiaoyu | 3–0 | 100.00% |
| KnuckleSandwich vs Jack-8 | 1–2 | 33.33% |
| KnuckleSandwich vs Leroy | 1–2 | 33.33% |
| KnuckleSandwich vs Leo | 0–2 | 0.00% |
| KnuckleSandwich vs Asuka | 1–0 | 100.00% |
| KnuckleSandwich vs Alisa | 0–1 | 0.00% |
| KnuckleSandwich vs Claudio | 1–0 | 100.00% |
| KnuckleSandwich vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.