| AtomikChronic vs King | 19–27 | 41.30% |
| AtomikChronic vs Bryan | 21–24 | 46.67% |
| AtomikChronic vs Reina | 10–21 | 32.26% |
| AtomikChronic vs Kazuya | 12–18 | 40.00% |
| AtomikChronic vs Hwoarang | 12–17 | 41.38% |
| AtomikChronic vs Jun | 15–14 | 51.72% |
| AtomikChronic vs Lili | 13–15 | 46.43% |
| AtomikChronic vs Lars | 11–14 | 44.00% |
| AtomikChronic vs Law | 7–16 | 30.43% |
| AtomikChronic vs Eddy | 10–12 | 45.45% |
| AtomikChronic vs Dragunov | 7–14 | 33.33% |
| AtomikChronic vs Yoshimitsu | 11–9 | 55.00% |
| AtomikChronic vs Jin | 9–11 | 45.00% |
| AtomikChronic vs Paul | 9–10 | 47.37% |
| AtomikChronic vs Steve | 8–9 | 47.06% |
| AtomikChronic vs Asuka | 14–3 | 82.35% |
| AtomikChronic vs Nina | 8–8 | 50.00% |
| AtomikChronic vs Anna | 5–10 | 33.33% |
| AtomikChronic vs Heihachi | 1–12 | 7.69% |
| AtomikChronic vs Lee | 5–7 | 41.67% |
| AtomikChronic vs Victor | 5–7 | 41.67% |
| AtomikChronic vs Leo | 4–7 | 36.36% |
| AtomikChronic vs Jack-8 | 2–8 | 20.00% |
| AtomikChronic vs Devil Jin | 3–6 | 33.33% |
| AtomikChronic vs Raven | 4–5 | 44.44% |
| AtomikChronic vs Leroy | 4–4 | 50.00% |
| AtomikChronic vs Azucena | 7–1 | 87.50% |
| AtomikChronic vs Clive | 5–3 | 62.50% |
| AtomikChronic vs Xiaoyu | 4–3 | 57.14% |
| AtomikChronic vs Alisa | 3–4 | 42.86% |
| AtomikChronic vs Claudio | 3–3 | 50.00% |
| AtomikChronic vs Shaheen | 0–6 | 0.00% |
| AtomikChronic vs Feng | 4–1 | 80.00% |
| AtomikChronic vs Lidia | 1–4 | 20.00% |
| AtomikChronic vs Fahkumram | 0–4 | 0.00% |
| AtomikChronic vs Panda | 1–2 | 33.33% |
| AtomikChronic vs Zafina | 1–2 | 33.33% |
| AtomikChronic vs Armor King | 1–2 | 33.33% |
| AtomikChronic vs Kuma | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.