| JuliusSmooth vs King | 30–34 | 46.88% |
| JuliusSmooth vs Kazuya | 20–24 | 45.45% |
| JuliusSmooth vs Law | 12–22 | 35.29% |
| JuliusSmooth vs Hwoarang | 13–21 | 38.24% |
| JuliusSmooth vs Jin | 20–13 | 60.61% |
| JuliusSmooth vs Dragunov | 14–16 | 46.67% |
| JuliusSmooth vs Heihachi | 11–18 | 37.93% |
| JuliusSmooth vs Steve | 16–11 | 59.26% |
| JuliusSmooth vs Reina | 15–12 | 55.56% |
| JuliusSmooth vs Yoshimitsu | 8–14 | 36.36% |
| JuliusSmooth vs Bryan | 7–15 | 31.82% |
| JuliusSmooth vs Armor King | 8–11 | 42.11% |
| JuliusSmooth vs Feng | 8–10 | 44.44% |
| JuliusSmooth vs Eddy | 9–9 | 50.00% |
| JuliusSmooth vs Jun | 6–10 | 37.50% |
| JuliusSmooth vs Azucena | 11–5 | 68.75% |
| JuliusSmooth vs Paul | 7–8 | 46.67% |
| JuliusSmooth vs Lili | 8–7 | 53.33% |
| JuliusSmooth vs Asuka | 6–8 | 42.86% |
| JuliusSmooth vs Lidia | 7–7 | 50.00% |
| JuliusSmooth vs Clive | 5–8 | 38.46% |
| JuliusSmooth vs Miary Zo | 6–7 | 46.15% |
| JuliusSmooth vs Lars | 6–5 | 54.55% |
| JuliusSmooth vs Victor | 5–6 | 45.45% |
| JuliusSmooth vs Devil Jin | 5–5 | 50.00% |
| JuliusSmooth vs Nina | 7–3 | 70.00% |
| JuliusSmooth vs Leo | 3–6 | 33.33% |
| JuliusSmooth vs Kuma | 4–5 | 44.44% |
| JuliusSmooth vs Raven | 5–4 | 55.56% |
| JuliusSmooth vs Alisa | 4–4 | 50.00% |
| JuliusSmooth vs Lee | 3–5 | 37.50% |
| JuliusSmooth vs Leroy | 4–4 | 50.00% |
| JuliusSmooth vs Xiaoyu | 4–2 | 66.67% |
| JuliusSmooth vs Jack-8 | 1–5 | 16.67% |
| JuliusSmooth vs Claudio | 0–6 | 0.00% |
| JuliusSmooth vs Anna | 4–2 | 66.67% |
| JuliusSmooth vs Zafina | 0–3 | 0.00% |
| JuliusSmooth vs Fahkumram | 2–1 | 66.67% |
| JuliusSmooth vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.