Bring ARMORKING vs Jin | 150–182 | 45.18% |
Bring ARMORKING vs King | 162–168–1 | 49.09% |
Bring ARMORKING vs Kazuya | 140–150 | 48.28% |
Bring ARMORKING vs Reina | 118–156 | 43.07% |
Bring ARMORKING vs Steve | 134–118 | 53.17% |
Bring ARMORKING vs Law | 114–122 | 48.31% |
Bring ARMORKING vs Bryan | 108–126 | 46.15% |
Bring ARMORKING vs Hwoarang | 109–112 | 49.32% |
Bring ARMORKING vs Dragunov | 85–131 | 39.35% |
Bring ARMORKING vs Lars | 89–103 | 46.35% |
Bring ARMORKING vs Yoshimitsu | 88–94 | 48.35% |
Bring ARMORKING vs Asuka | 80–100 | 44.44% |
Bring ARMORKING vs Lili | 61–113 | 35.06% |
Bring ARMORKING vs Paul | 82–82 | 50.00% |
Bring ARMORKING vs Jun | 85–77 | 52.47% |
Bring ARMORKING vs Eddy | 78–74 | 51.32% |
Bring ARMORKING vs Heihachi | 53–94 | 36.05% |
Bring ARMORKING vs Lee | 54–80 | 40.30% |
Bring ARMORKING vs Leroy | 62–72 | 46.27% |
Bring ARMORKING vs Raven | 57–70 | 44.88% |
Bring ARMORKING vs Devil Jin | 60–63 | 48.78% |
Bring ARMORKING vs Xiaoyu | 50–68 | 42.37% |
Bring ARMORKING vs Feng | 55–63 | 46.61% |
Bring ARMORKING vs Nina | 54–64 | 45.76% |
Bring ARMORKING vs Azucena | 60–48 | 55.56% |
Bring ARMORKING vs Victor | 58–50 | 53.70% |
Bring ARMORKING vs Jack-8 | 47–50 | 48.45% |
Bring ARMORKING vs Leo | 42–53 | 44.21% |
Bring ARMORKING vs Alisa | 46–42 | 52.27% |
Bring ARMORKING vs Clive | 41–37 | 52.56% |
Bring ARMORKING vs Claudio | 27–38 | 41.54% |
Bring ARMORKING vs Zafina | 33–30 | 52.38% |
Bring ARMORKING vs Shaheen | 30–26 | 53.57% |
Bring ARMORKING vs Lidia | 23–31 | 42.59% |
Bring ARMORKING vs Kuma | 23–29 | 44.23% |
Bring ARMORKING vs Panda | 9–12 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.