| BulletToothTony vs Steve | 16–29 | 35.56% |
| BulletToothTony vs King | 8–15 | 34.78% |
| BulletToothTony vs Hwoarang | 4–14 | 22.22% |
| BulletToothTony vs Azucena | 2–15 | 11.76% |
| BulletToothTony vs Eddy | 5–10 | 33.33% |
| BulletToothTony vs Yoshimitsu | 7–7 | 50.00% |
| BulletToothTony vs Kazuya | 4–10 | 28.57% |
| BulletToothTony vs Reina | 4–10 | 28.57% |
| BulletToothTony vs Jin | 5–7 | 41.67% |
| BulletToothTony vs Leo | 8–4 | 66.67% |
| BulletToothTony vs Miary Zo | 5–7 | 41.67% |
| BulletToothTony vs Asuka | 1–8 | 11.11% |
| BulletToothTony vs Armor King | 0–9 | 0.00% |
| BulletToothTony vs Bryan | 3–5 | 37.50% |
| BulletToothTony vs Law | 2–5 | 28.57% |
| BulletToothTony vs Victor | 4–3 | 57.14% |
| BulletToothTony vs Lee | 2–4 | 33.33% |
| BulletToothTony vs Claudio | 2–3 | 40.00% |
| BulletToothTony vs Nina | 4–1 | 80.00% |
| BulletToothTony vs Xiaoyu | 2–2 | 50.00% |
| BulletToothTony vs Lili | 0–4 | 0.00% |
| BulletToothTony vs Shaheen | 3–1 | 75.00% |
| BulletToothTony vs Kuma | 1–3 | 25.00% |
| BulletToothTony vs Jun | 1–3 | 25.00% |
| BulletToothTony vs Raven | 2–2 | 50.00% |
| BulletToothTony vs Clive | 2–2 | 50.00% |
| BulletToothTony vs Jack-8 | 2–1 | 66.67% |
| BulletToothTony vs Dragunov | 2–1 | 66.67% |
| BulletToothTony vs Panda | 1–2 | 33.33% |
| BulletToothTony vs Heihachi | 0–3 | 0.00% |
| BulletToothTony vs Anna | 3–0 | 100.00% |
| BulletToothTony vs Paul | 0–2 | 0.00% |
| BulletToothTony vs Lars | 0–2 | 0.00% |
| BulletToothTony vs Leroy | 0–2 | 0.00% |
| BulletToothTony vs Lidia | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.