| FGC ClimberDad vs King | 38–50 | 43.18% |
| FGC ClimberDad vs Kazuya | 33–37 | 47.14% |
| FGC ClimberDad vs Reina | 27–36 | 42.86% |
| FGC ClimberDad vs Jin | 24–29 | 45.28% |
| FGC ClimberDad vs Steve | 23–26 | 46.94% |
| FGC ClimberDad vs Dragunov | 27–22 | 55.10% |
| FGC ClimberDad vs Bryan | 22–24 | 47.83% |
| FGC ClimberDad vs Lili | 20–26 | 43.48% |
| FGC ClimberDad vs Law | 27–17 | 61.36% |
| FGC ClimberDad vs Yoshimitsu | 21–23 | 47.73% |
| FGC ClimberDad vs Paul | 24–16 | 60.00% |
| FGC ClimberDad vs Hwoarang | 14–25 | 35.90% |
| FGC ClimberDad vs Azucena | 15–17 | 46.88% |
| FGC ClimberDad vs Victor | 20–11 | 64.52% |
| FGC ClimberDad vs Asuka | 11–16 | 40.74% |
| FGC ClimberDad vs Nina | 13–13 | 50.00% |
| FGC ClimberDad vs Lee | 11–14 | 44.00% |
| FGC ClimberDad vs Lidia | 16–9 | 64.00% |
| FGC ClimberDad vs Jun | 16–8 | 66.67% |
| FGC ClimberDad vs Devil Jin | 14–9 | 60.87% |
| FGC ClimberDad vs Leo | 10–11 | 47.62% |
| FGC ClimberDad vs Lars | 4–17 | 19.05% |
| FGC ClimberDad vs Alisa | 9–11 | 45.00% |
| FGC ClimberDad vs Kuma | 4–12 | 25.00% |
| FGC ClimberDad vs Shaheen | 8–7 | 53.33% |
| FGC ClimberDad vs Feng | 8–6 | 57.14% |
| FGC ClimberDad vs Eddy | 7–7 | 50.00% |
| FGC ClimberDad vs Panda | 6–6–1 | 50.00% |
| FGC ClimberDad vs Leroy | 6–6 | 50.00% |
| FGC ClimberDad vs Claudio | 4–7 | 36.36% |
| FGC ClimberDad vs Raven | 5–6 | 45.45% |
| FGC ClimberDad vs Jack-8 | 2–8 | 20.00% |
| FGC ClimberDad vs Zafina | 4–4 | 50.00% |
| FGC ClimberDad vs Heihachi | 1–7 | 12.50% |
| FGC ClimberDad vs Xiaoyu | 4–1 | 80.00% |
| FGC ClimberDad vs Clive | 3–0 | 100.00% |
| FGC ClimberDad vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.