| RGC | Goongaga vs Kazuya | 6–1 | 85.71% |
| RGC | Goongaga vs Paul | 4–0 | 100.00% |
| RGC | Goongaga vs Lili | 4–0 | 100.00% |
| RGC | Goongaga vs Victor | 4–0 | 100.00% |
| RGC | Goongaga vs Hwoarang | 2–1 | 66.67% |
| RGC | Goongaga vs Steve | 3–0 | 100.00% |
| RGC | Goongaga vs Law | 2–0 | 100.00% |
| RGC | Goongaga vs King | 2–0 | 100.00% |
| RGC | Goongaga vs Yoshimitsu | 2–0 | 100.00% |
| RGC | Goongaga vs Jin | 2–0 | 100.00% |
| RGC | Goongaga vs Bryan | 2–0 | 100.00% |
| RGC | Goongaga vs Feng | 2–0 | 100.00% |
| RGC | Goongaga vs Dragunov | 0–2 | 0.00% |
| RGC | Goongaga vs Reina | 2–0 | 100.00% |
| RGC | Goongaga vs Lidia | 2–0 | 100.00% |
| RGC | Goongaga vs Miary Zo | 2–0 | 100.00% |
| RGC | Goongaga vs Claudio | 1–0 | 100.00% |
| RGC | Goongaga vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.