| Rolcsaking vs Kazuya | 323–172 | 65.25% |
| Rolcsaking vs Jin | 209–122 | 63.14% |
| Rolcsaking vs Bryan | 205–92 | 69.02% |
| Rolcsaking vs Heihachi | 164–95 | 63.32% |
| Rolcsaking vs King | 122–96 | 55.96% |
| Rolcsaking vs Paul | 114–93 | 55.07% |
| Rolcsaking vs Clive | 109–94 | 53.69% |
| Rolcsaking vs Reina | 105–88 | 54.40% |
| Rolcsaking vs Dragunov | 100–87 | 53.48% |
| Rolcsaking vs Jun | 97–61 | 61.39% |
| Rolcsaking vs Hwoarang | 98–59 | 62.42% |
| Rolcsaking vs Steve | 93–63 | 59.62% |
| Rolcsaking vs Law | 86–60 | 58.90% |
| Rolcsaking vs Devil Jin | 73–64 | 53.28% |
| Rolcsaking vs Lili | 69–48 | 58.97% |
| Rolcsaking vs Lee | 72–39 | 64.86% |
| Rolcsaking vs Azucena | 64–47 | 57.66% |
| Rolcsaking vs Victor | 53–57 | 48.18% |
| Rolcsaking vs Yoshimitsu | 59–47 | 55.66% |
| Rolcsaking vs Feng | 65–35 | 65.00% |
| Rolcsaking vs Asuka | 51–47 | 52.04% |
| Rolcsaking vs Lars | 53–44 | 54.64% |
| Rolcsaking vs Nina | 48–40 | 54.55% |
| Rolcsaking vs Eddy | 42–42 | 50.00% |
| Rolcsaking vs Xiaoyu | 41–37 | 52.56% |
| Rolcsaking vs Lidia | 30–41 | 42.25% |
| Rolcsaking vs Claudio | 37–32 | 53.62% |
| Rolcsaking vs Raven | 38–29 | 56.72% |
| Rolcsaking vs Shaheen | 32–30 | 51.61% |
| Rolcsaking vs Alisa | 33–28 | 54.10% |
| Rolcsaking vs Leroy | 39–22 | 63.93% |
| Rolcsaking vs Kuma | 28–29 | 49.12% |
| Rolcsaking vs Leo | 25–28 | 47.17% |
| Rolcsaking vs Zafina | 26–26 | 50.00% |
| Rolcsaking vs Jack-8 | 31–20 | 60.78% |
| Rolcsaking vs Panda | 6–14 | 30.00% |
| Rolcsaking vs Armor King | 12–4 | 75.00% |
| Rolcsaking vs Anna | 10–5 | 66.67% |
| Rolcsaking vs Miary Zo | 5–2 | 71.43% |
| Rolcsaking vs Fahkumram | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.