| JE50FINALBOSS vs Jin | 11–19 | 36.67% |
| JE50FINALBOSS vs Miary Zo | 8–19 | 29.63% |
| JE50FINALBOSS vs King | 7–18 | 28.00% |
| JE50FINALBOSS vs Hwoarang | 17–8 | 68.00% |
| JE50FINALBOSS vs Law | 6–11 | 35.29% |
| JE50FINALBOSS vs Steve | 8–8 | 50.00% |
| JE50FINALBOSS vs Eddy | 2–13 | 13.33% |
| JE50FINALBOSS vs Heihachi | 3–12 | 20.00% |
| JE50FINALBOSS vs Asuka | 4–9 | 30.77% |
| JE50FINALBOSS vs Victor | 5–8 | 38.46% |
| JE50FINALBOSS vs Clive | 7–6 | 53.85% |
| JE50FINALBOSS vs Lili | 4–8 | 33.33% |
| JE50FINALBOSS vs Yoshimitsu | 4–7 | 36.36% |
| JE50FINALBOSS vs Lee | 3–8 | 27.27% |
| JE50FINALBOSS vs Dragunov | 4–6 | 40.00% |
| JE50FINALBOSS vs Reina | 6–4 | 60.00% |
| JE50FINALBOSS vs Xiaoyu | 3–6 | 33.33% |
| JE50FINALBOSS vs Bryan | 1–8 | 11.11% |
| JE50FINALBOSS vs Jun | 2–7 | 22.22% |
| JE50FINALBOSS vs Armor King | 2–7 | 22.22% |
| JE50FINALBOSS vs Leroy | 3–5 | 37.50% |
| JE50FINALBOSS vs Devil Jin | 3–3 | 50.00% |
| JE50FINALBOSS vs Alisa | 4–2 | 66.67% |
| JE50FINALBOSS vs Nina | 0–6 | 0.00% |
| JE50FINALBOSS vs Zafina | 4–2 | 66.67% |
| JE50FINALBOSS vs Raven | 2–4 | 33.33% |
| JE50FINALBOSS vs Kazuya | 1–4 | 20.00% |
| JE50FINALBOSS vs Kuma | 2–3 | 40.00% |
| JE50FINALBOSS vs Azucena | 1–4 | 20.00% |
| JE50FINALBOSS vs Paul | 0–4 | 0.00% |
| JE50FINALBOSS vs Panda | 1–3 | 25.00% |
| JE50FINALBOSS vs Fahkumram | 0–4 | 0.00% |
| JE50FINALBOSS vs Leo | 1–2 | 33.33% |
| JE50FINALBOSS vs Lars | 0–3 | 0.00% |
| JE50FINALBOSS vs Lidia | 2–0 | 100.00% |
| JE50FINALBOSS vs Jack-8 | 0–1 | 0.00% |
| JE50FINALBOSS vs Feng | 0–1 | 0.00% |
| JE50FINALBOSS vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.