| Taunt JetUssy vs Jin | 26–2 | 92.86% |
| Taunt JetUssy vs Bryan | 21–5 | 80.77% |
| Taunt JetUssy vs Kazuya | 15–8 | 65.22% |
| Taunt JetUssy vs Law | 15–7 | 68.18% |
| Taunt JetUssy vs Yoshimitsu | 13–5 | 72.22% |
| Taunt JetUssy vs King | 17–0 | 100.00% |
| Taunt JetUssy vs Hwoarang | 13–2 | 86.67% |
| Taunt JetUssy vs Asuka | 13–2 | 86.67% |
| Taunt JetUssy vs Dragunov | 11–2 | 84.62% |
| Taunt JetUssy vs Clive | 11–1 | 91.67% |
| Taunt JetUssy vs Reina | 11–0 | 100.00% |
| Taunt JetUssy vs Jack-8 | 6–4 | 60.00% |
| Taunt JetUssy vs Lidia | 6–4 | 60.00% |
| Taunt JetUssy vs Devil Jin | 9–0 | 100.00% |
| Taunt JetUssy vs Alisa | 5–4 | 55.56% |
| Taunt JetUssy vs Nina | 9–0 | 100.00% |
| Taunt JetUssy vs Jun | 9–0 | 100.00% |
| Taunt JetUssy vs Heihachi | 9–0 | 100.00% |
| Taunt JetUssy vs Xiaoyu | 6–2 | 75.00% |
| Taunt JetUssy vs Lili | 7–1 | 87.50% |
| Taunt JetUssy vs Lee | 4–4 | 50.00% |
| Taunt JetUssy vs Azucena | 8–0 | 100.00% |
| Taunt JetUssy vs Leo | 3–4 | 42.86% |
| Taunt JetUssy vs Feng | 6–0 | 100.00% |
| Taunt JetUssy vs Eddy | 6–0 | 100.00% |
| Taunt JetUssy vs Paul | 5–0 | 100.00% |
| Taunt JetUssy vs Steve | 3–2 | 60.00% |
| Taunt JetUssy vs Victor | 5–0 | 100.00% |
| Taunt JetUssy vs Kuma | 2–2 | 50.00% |
| Taunt JetUssy vs Leroy | 3–1 | 75.00% |
| Taunt JetUssy vs Claudio | 2–1 | 66.67% |
| Taunt JetUssy vs Panda | 1–2 | 33.33% |
| Taunt JetUssy vs Miary Zo | 3–0 | 100.00% |
| Taunt JetUssy vs Raven | 2–0 | 100.00% |
| Taunt JetUssy vs Lars | 0–1 | 0.00% |
| Taunt JetUssy vs Shaheen | 1–0 | 100.00% |
| Taunt JetUssy vs Zafina | 1–0 | 100.00% |
| Taunt JetUssy vs Fahkumram | 1–0 | 100.00% |
| Taunt JetUssy vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.