| ChillGuy vs King | 359–344 | 51.07% |
| ChillGuy vs Kazuya | 349–271 | 56.29% |
| ChillGuy vs Bryan | 264–308 | 46.15% |
| ChillGuy vs Jin | 291–254 | 53.39% |
| ChillGuy vs Law | 290–247 | 54.00% |
| ChillGuy vs Dragunov | 224–272 | 45.16% |
| ChillGuy vs Paul | 213–195 | 52.21% |
| ChillGuy vs Hwoarang | 149–143 | 51.03% |
| ChillGuy vs Clive | 143–125 | 53.36% |
| ChillGuy vs Steve | 138–127 | 52.08% |
| ChillGuy vs Heihachi | 137–126 | 52.09% |
| ChillGuy vs Reina | 138–112 | 55.20% |
| ChillGuy vs Lars | 116–132 | 46.77% |
| ChillGuy vs Feng | 135–108 | 55.56% |
| ChillGuy vs Alisa | 133–110 | 54.73% |
| ChillGuy vs Devil Jin | 109–132 | 45.23% |
| ChillGuy vs Yoshimitsu | 122–109 | 52.81% |
| ChillGuy vs Anna | 121–108 | 52.84% |
| ChillGuy vs Eddy | 147–74 | 66.52% |
| ChillGuy vs Armor King | 87–129 | 40.28% |
| ChillGuy vs Lili | 98–117 | 45.58% |
| ChillGuy vs Nina | 112–83 | 57.44% |
| ChillGuy vs Victor | 107–83 | 56.32% |
| ChillGuy vs Lee | 91–82 | 52.60% |
| ChillGuy vs Claudio | 84–86 | 49.41% |
| ChillGuy vs Asuka | 87–68 | 56.13% |
| ChillGuy vs Jun | 66–63 | 51.16% |
| ChillGuy vs Xiaoyu | 60–58 | 50.85% |
| ChillGuy vs Jack-8 | 46–70 | 39.66% |
| ChillGuy vs Fahkumram | 50–65 | 43.48% |
| ChillGuy vs Azucena | 57–52 | 52.29% |
| ChillGuy vs Raven | 45–60 | 42.86% |
| ChillGuy vs Leo | 53–47 | 53.00% |
| ChillGuy vs Lidia | 38–49 | 43.68% |
| ChillGuy vs Leroy | 42–40 | 51.22% |
| ChillGuy vs Zafina | 28–30 | 48.28% |
| ChillGuy vs Miary Zo | 25–33 | 43.10% |
| ChillGuy vs Shaheen | 18–26 | 40.91% |
| ChillGuy vs Kuma | 13–16 | 44.83% |
| ChillGuy vs Panda | 7–10 | 41.18% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.