| Naoya Zenin vs Jin | 174–123 | 58.59% |
| Naoya Zenin vs Kazuya | 143–131 | 52.19% |
| Naoya Zenin vs Hwoarang | 127–104 | 54.98% |
| Naoya Zenin vs Bryan | 100–121 | 45.25% |
| Naoya Zenin vs King | 82–127 | 39.23% |
| Naoya Zenin vs Law | 97–79 | 55.11% |
| Naoya Zenin vs Steve | 84–88 | 48.84% |
| Naoya Zenin vs Heihachi | 80–79 | 50.31% |
| Naoya Zenin vs Reina | 80–74 | 51.95% |
| Naoya Zenin vs Dragunov | 54–70 | 43.55% |
| Naoya Zenin vs Paul | 62–60 | 50.82% |
| Naoya Zenin vs Lili | 60–61 | 49.59% |
| Naoya Zenin vs Yoshimitsu | 56–64 | 46.67% |
| Naoya Zenin vs Devil Jin | 51–46 | 52.58% |
| Naoya Zenin vs Eddy | 42–53 | 44.21% |
| Naoya Zenin vs Lee | 50–44 | 53.19% |
| Naoya Zenin vs Asuka | 47–46 | 50.54% |
| Naoya Zenin vs Jun | 50–32 | 60.98% |
| Naoya Zenin vs Xiaoyu | 48–33 | 59.26% |
| Naoya Zenin vs Nina | 41–39–1 | 51.25% |
| Naoya Zenin vs Victor | 38–43 | 46.91% |
| Naoya Zenin vs Armor King | 36–43 | 45.57% |
| Naoya Zenin vs Lars | 26–48 | 35.14% |
| Naoya Zenin vs Feng | 33–37 | 47.14% |
| Naoya Zenin vs Alisa | 38–31 | 55.07% |
| Naoya Zenin vs Lidia | 27–28 | 49.09% |
| Naoya Zenin vs Azucena | 25–26 | 49.02% |
| Naoya Zenin vs Claudio | 17–33 | 34.00% |
| Naoya Zenin vs Raven | 24–26 | 48.00% |
| Naoya Zenin vs Anna | 23–27 | 46.00% |
| Naoya Zenin vs Leroy | 20–24 | 45.45% |
| Naoya Zenin vs Miary Zo | 22–20 | 52.38% |
| Naoya Zenin vs Clive | 22–16 | 57.89% |
| Naoya Zenin vs Jack-8 | 18–19 | 48.65% |
| Naoya Zenin vs Leo | 10–24 | 29.41% |
| Naoya Zenin vs Kuma | 15–15 | 50.00% |
| Naoya Zenin vs Shaheen | 10–11 | 47.62% |
| Naoya Zenin vs Fahkumram | 8–13 | 38.10% |
| Naoya Zenin vs Zafina | 5–12 | 29.41% |
| Naoya Zenin vs Panda | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.