| MwhyAlias vs Kazuya | 151–232 | 39.43% |
| MwhyAlias vs King | 122–220 | 35.67% |
| MwhyAlias vs Reina | 131–183 | 41.72% |
| MwhyAlias vs Jin | 126–165 | 43.30% |
| MwhyAlias vs Bryan | 112–171 | 39.58% |
| MwhyAlias vs Steve | 99–127 | 43.81% |
| MwhyAlias vs Hwoarang | 100–114 | 46.73% |
| MwhyAlias vs Dragunov | 76–127 | 37.44% |
| MwhyAlias vs Law | 81–97 | 45.51% |
| MwhyAlias vs Lee | 73–102 | 41.71% |
| MwhyAlias vs Lili | 85–84 | 50.30% |
| MwhyAlias vs Paul | 69–92 | 42.86% |
| MwhyAlias vs Yoshimitsu | 71–84 | 45.81% |
| MwhyAlias vs Lidia | 63–92 | 40.65% |
| MwhyAlias vs Asuka | 70–84 | 45.45% |
| MwhyAlias vs Heihachi | 63–88 | 41.72% |
| MwhyAlias vs Devil Jin | 50–84 | 37.31% |
| MwhyAlias vs Jun | 72–60 | 54.55% |
| MwhyAlias vs Fahkumram | 48–76 | 38.71% |
| MwhyAlias vs Eddy | 49–72 | 40.50% |
| MwhyAlias vs Azucena | 58–59 | 49.57% |
| MwhyAlias vs Feng | 43–71 | 37.72% |
| MwhyAlias vs Nina | 47–66 | 41.59% |
| MwhyAlias vs Lars | 50–61 | 45.05% |
| MwhyAlias vs Xiaoyu | 49–50 | 49.49% |
| MwhyAlias vs Claudio | 20–61 | 24.69% |
| MwhyAlias vs Alisa | 27–51 | 34.62% |
| MwhyAlias vs Jack-8 | 26–48 | 35.14% |
| MwhyAlias vs Leo | 41–30 | 57.75% |
| MwhyAlias vs Raven | 38–33 | 53.52% |
| MwhyAlias vs Shaheen | 41–28 | 59.42% |
| MwhyAlias vs Leroy | 26–43 | 37.68% |
| MwhyAlias vs Kuma | 25–43 | 36.76% |
| MwhyAlias vs Victor | 33–35 | 48.53% |
| MwhyAlias vs Clive | 34–31 | 52.31% |
| MwhyAlias vs Anna | 22–39 | 36.07% |
| MwhyAlias vs Zafina | 25–32 | 43.86% |
| MwhyAlias vs Panda | 15–16 | 48.39% |
| MwhyAlias vs Armor King | 3–1 | 75.00% |
| MwhyAlias vs Miary Zo | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.