| I_lUVMADLABS vs King | 59–74 | 44.36% |
| I_lUVMADLABS vs Kazuya | 53–70 | 43.09% |
| I_lUVMADLABS vs Jin | 49–66–1 | 42.61% |
| I_lUVMADLABS vs Hwoarang | 39–56 | 41.05% |
| I_lUVMADLABS vs Steve | 40–54 | 42.55% |
| I_lUVMADLABS vs Reina | 35–47 | 42.68% |
| I_lUVMADLABS vs Law | 31–35 | 46.97% |
| I_lUVMADLABS vs Armor King | 30–31 | 49.18% |
| I_lUVMADLABS vs Bryan | 26–33 | 44.07% |
| I_lUVMADLABS vs Yoshimitsu | 27–29 | 48.21% |
| I_lUVMADLABS vs Heihachi | 23–30 | 43.40% |
| I_lUVMADLABS vs Lili | 21–31 | 40.38% |
| I_lUVMADLABS vs Dragunov | 26–26 | 50.00% |
| I_lUVMADLABS vs Eddy | 15–34 | 30.61% |
| I_lUVMADLABS vs Jun | 18–29 | 38.30% |
| I_lUVMADLABS vs Victor | 24–20 | 54.55% |
| I_lUVMADLABS vs Azucena | 15–27 | 35.71% |
| I_lUVMADLABS vs Paul | 18–23 | 43.90% |
| I_lUVMADLABS vs Asuka | 19–22 | 46.34% |
| I_lUVMADLABS vs Nina | 25–15 | 62.50% |
| I_lUVMADLABS vs Fahkumram | 20–19 | 51.28% |
| I_lUVMADLABS vs Lee | 17–20 | 45.95% |
| I_lUVMADLABS vs Feng | 9–26 | 25.71% |
| I_lUVMADLABS vs Lidia | 12–23 | 34.29% |
| I_lUVMADLABS vs Lars | 14–17 | 45.16% |
| I_lUVMADLABS vs Leo | 14–16 | 46.67% |
| I_lUVMADLABS vs Raven | 17–13 | 56.67% |
| I_lUVMADLABS vs Devil Jin | 9–14 | 39.13% |
| I_lUVMADLABS vs Jack-8 | 7–14 | 33.33% |
| I_lUVMADLABS vs Alisa | 7–9 | 43.75% |
| I_lUVMADLABS vs Leroy | 8–8 | 50.00% |
| I_lUVMADLABS vs Clive | 6–8 | 42.86% |
| I_lUVMADLABS vs Xiaoyu | 9–4 | 69.23% |
| I_lUVMADLABS vs Claudio | 8–4 | 66.67% |
| I_lUVMADLABS vs Kuma | 5–6 | 45.45% |
| I_lUVMADLABS vs Anna | 3–6 | 33.33% |
| I_lUVMADLABS vs Shaheen | 4–4 | 50.00% |
| I_lUVMADLABS vs Panda | 4–4 | 50.00% |
| I_lUVMADLABS vs Miary Zo | 4–2 | 66.67% |
| I_lUVMADLABS vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.