Wavu Wank

TEKKEN® 8 glicko2 Ratings &
Online Ranked Statistics

Ratings

limp vs Kazuya 43–19 69.35%
limp vs King 35–18 66.04%
limp vs Jin 32–20 61.54%
limp vs Dragunov 30–8 78.95%
limp vs Hwoarang 20–11 64.52%
limp vs Paul 11–15 42.31%
limp vs Reina 14–9 60.87%
limp vs Bryan 17–5 77.27%
limp vs Xiaoyu 12–8 60.00%
limp vs Lili 14–6 70.00%
limp vs Claudio 11–8 57.89%
limp vs Lee 11–8 57.89%
limp vs Law 7–11 38.89%
limp vs Devil Jin 7–10 41.18%
limp vs Yoshimitsu 11–5 68.75%
limp vs Victor 6–9 40.00%
limp vs Asuka 12–2 85.71%
limp vs Steve 8–5 61.54%
limp vs Feng 6–5 54.55%
limp vs Nina 5–6 45.45%
limp vs Leo 2–6 25.00%
limp vs Lars 7–1 87.50%
limp vs Alisa 6–2 75.00%
limp vs Kuma 6–2 75.00%
limp vs Eddy 3–5 37.50%
limp vs Raven 5–2 71.43%
limp vs Jack-8 1–5 16.67%
limp vs Azucena 4–1 80.00%
limp vs Panda 0–3 0.00%
limp vs Jun 2–1 66.67%
limp vs Zafina 2–0 100.00%
limp vs Leroy 2–0 100.00%

Limitations

This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.

For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.

There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.

In the meantime, this page is here to present the data as requested.