| DontBeatMeUp vs Kazuya | 35–31 | 53.03% |
| DontBeatMeUp vs Steve | 34–27 | 55.74% |
| DontBeatMeUp vs Armor King | 23–25 | 47.92% |
| DontBeatMeUp vs Jin | 23–19 | 54.76% |
| DontBeatMeUp vs King | 18–22 | 45.00% |
| DontBeatMeUp vs Lili | 15–21 | 41.67% |
| DontBeatMeUp vs Dragunov | 15–20 | 42.86% |
| DontBeatMeUp vs Lee | 14–21 | 40.00% |
| DontBeatMeUp vs Law | 14–15 | 48.28% |
| DontBeatMeUp vs Hwoarang | 15–12 | 55.56% |
| DontBeatMeUp vs Eddy | 14–12 | 53.85% |
| DontBeatMeUp vs Azucena | 17–5 | 77.27% |
| DontBeatMeUp vs Jun | 11–10 | 52.38% |
| DontBeatMeUp vs Reina | 14–7 | 66.67% |
| DontBeatMeUp vs Clive | 12–9 | 57.14% |
| DontBeatMeUp vs Lars | 10–10 | 50.00% |
| DontBeatMeUp vs Bryan | 10–9 | 52.63% |
| DontBeatMeUp vs Fahkumram | 11–5 | 68.75% |
| DontBeatMeUp vs Paul | 8–7 | 53.33% |
| DontBeatMeUp vs Nina | 8–7 | 53.33% |
| DontBeatMeUp vs Miary Zo | 7–8 | 46.67% |
| DontBeatMeUp vs Heihachi | 8–6 | 57.14% |
| DontBeatMeUp vs Yoshimitsu | 8–4 | 66.67% |
| DontBeatMeUp vs Leroy | 5–6 | 45.45% |
| DontBeatMeUp vs Asuka | 8–2 | 80.00% |
| DontBeatMeUp vs Raven | 3–7 | 30.00% |
| DontBeatMeUp vs Alisa | 5–3 | 62.50% |
| DontBeatMeUp vs Lidia | 3–5 | 37.50% |
| DontBeatMeUp vs Jack-8 | 4–3 | 57.14% |
| DontBeatMeUp vs Leo | 3–4 | 42.86% |
| DontBeatMeUp vs Victor | 2–5 | 28.57% |
| DontBeatMeUp vs Anna | 4–3 | 57.14% |
| DontBeatMeUp vs Xiaoyu | 2–4 | 33.33% |
| DontBeatMeUp vs Feng | 3–3 | 50.00% |
| DontBeatMeUp vs Claudio | 4–2 | 66.67% |
| DontBeatMeUp vs Kuma | 4–2 | 66.67% |
| DontBeatMeUp vs Devil Jin | 3–1 | 75.00% |
| DontBeatMeUp vs Zafina | 2–0 | 100.00% |
| DontBeatMeUp vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.