| DRIVEHyuga vs Kazuya | 292–272 | 51.77% |
| DRIVEHyuga vs Dragunov | 255–277 | 47.93% |
| DRIVEHyuga vs Hwoarang | 281–241 | 53.83% |
| DRIVEHyuga vs Bryan | 227–270 | 45.67% |
| DRIVEHyuga vs Jin | 186–236 | 44.08% |
| DRIVEHyuga vs King | 240–180 | 57.14% |
| DRIVEHyuga vs Reina | 209–195 | 51.73% |
| DRIVEHyuga vs Paul | 184–188 | 49.46% |
| DRIVEHyuga vs Asuka | 206–147 | 58.36% |
| DRIVEHyuga vs Clive | 154–188 | 45.03% |
| DRIVEHyuga vs Lili | 192–143 | 57.31% |
| DRIVEHyuga vs Yoshimitsu | 142–178 | 44.38% |
| DRIVEHyuga vs Steve | 154–152 | 50.33% |
| DRIVEHyuga vs Victor | 128–158 | 44.76% |
| DRIVEHyuga vs Law | 160–122 | 56.74% |
| DRIVEHyuga vs Feng | 124–152 | 44.93% |
| DRIVEHyuga vs Heihachi | 120–148 | 44.78% |
| DRIVEHyuga vs Xiaoyu | 130–135 | 49.06% |
| DRIVEHyuga vs Lidia | 105–150–1 | 41.18% |
| DRIVEHyuga vs Jun | 122–125 | 49.39% |
| DRIVEHyuga vs Jack-8 | 86–151 | 36.29% |
| DRIVEHyuga vs Claudio | 98–126 | 43.75% |
| DRIVEHyuga vs Devil Jin | 103–119 | 46.40% |
| DRIVEHyuga vs Leo | 122–97 | 55.71% |
| DRIVEHyuga vs Alisa | 87–131 | 39.91% |
| DRIVEHyuga vs Nina | 107–107 | 50.00% |
| DRIVEHyuga vs Azucena | 101–110 | 47.87% |
| DRIVEHyuga vs Lars | 88–121 | 42.11% |
| DRIVEHyuga vs Lee | 98–94 | 51.04% |
| DRIVEHyuga vs Eddy | 73–104 | 41.24% |
| DRIVEHyuga vs Raven | 89–70 | 55.97% |
| DRIVEHyuga vs Leroy | 49–86 | 36.30% |
| DRIVEHyuga vs Zafina | 62–60 | 50.82% |
| DRIVEHyuga vs Shaheen | 50–68 | 42.37% |
| DRIVEHyuga vs Fahkumram | 39–58 | 40.21% |
| DRIVEHyuga vs Kuma | 39–54 | 41.94% |
| DRIVEHyuga vs Miary Zo | 31–30 | 50.82% |
| DRIVEHyuga vs Panda | 24–29 | 45.28% |
| DRIVEHyuga vs Anna | 22–19 | 53.66% |
| DRIVEHyuga vs Armor King | 19–15 | 55.88% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.