| airgameplayer vs Hwoarang | 58–56 | 50.88% |
| airgameplayer vs Dragunov | 62–49 | 55.86% |
| airgameplayer vs Lidia | 64–42 | 60.38% |
| airgameplayer vs Jin | 52–52 | 50.00% |
| airgameplayer vs Kazuya | 46–53 | 46.46% |
| airgameplayer vs King | 51–43 | 54.26% |
| airgameplayer vs Paul | 39–54 | 41.94% |
| airgameplayer vs Bryan | 42–30–1 | 58.33% |
| airgameplayer vs Lili | 38–28 | 57.58% |
| airgameplayer vs Reina | 36–28 | 56.25% |
| airgameplayer vs Asuka | 28–35 | 44.44% |
| airgameplayer vs Victor | 30–31 | 49.18% |
| airgameplayer vs Yoshimitsu | 31–28 | 52.54% |
| airgameplayer vs Steve | 29–28 | 50.88% |
| airgameplayer vs Jun | 36–21 | 63.16% |
| airgameplayer vs Feng | 22–34 | 39.29% |
| airgameplayer vs Devil Jin | 25–27 | 48.08% |
| airgameplayer vs Leroy | 18–30 | 37.50% |
| airgameplayer vs Law | 26–19 | 57.78% |
| airgameplayer vs Lars | 20–25 | 44.44% |
| airgameplayer vs Jack-8 | 23–21 | 52.27% |
| airgameplayer vs Nina | 23–21 | 52.27% |
| airgameplayer vs Lee | 24–16 | 60.00% |
| airgameplayer vs Leo | 16–22 | 42.11% |
| airgameplayer vs Alisa | 15–23 | 39.47% |
| airgameplayer vs Anna | 18–12 | 60.00% |
| airgameplayer vs Xiaoyu | 15–13 | 53.57% |
| airgameplayer vs Azucena | 18–10 | 64.29% |
| airgameplayer vs Eddy | 15–12 | 55.56% |
| airgameplayer vs Claudio | 10–16 | 38.46% |
| airgameplayer vs Shaheen | 7–19 | 26.92% |
| airgameplayer vs Raven | 16–10 | 61.54% |
| airgameplayer vs Kuma | 9–11 | 45.00% |
| airgameplayer vs Zafina | 8–9 | 47.06% |
| airgameplayer vs Heihachi | 3–12 | 20.00% |
| airgameplayer vs Panda | 5–3 | 62.50% |
| airgameplayer vs Clive | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.