| ViciousCRC vs Bryan | 67–50 | 57.26% |
| ViciousCRC vs Hwoarang | 61–52 | 53.98% |
| ViciousCRC vs King | 63–48 | 56.76% |
| ViciousCRC vs Kazuya | 54–57 | 48.65% |
| ViciousCRC vs Law | 58–45 | 56.31% |
| ViciousCRC vs Jin | 55–43 | 56.12% |
| ViciousCRC vs Heihachi | 53–35 | 60.23% |
| ViciousCRC vs Lars | 40–44 | 47.62% |
| ViciousCRC vs Reina | 45–36 | 55.56% |
| ViciousCRC vs Lee | 40–32 | 55.56% |
| ViciousCRC vs Armor King | 34–35 | 49.28% |
| ViciousCRC vs Dragunov | 37–28 | 56.92% |
| ViciousCRC vs Yoshimitsu | 37–26 | 58.73% |
| ViciousCRC vs Jun | 29–31 | 48.33% |
| ViciousCRC vs Paul | 30–28 | 51.72% |
| ViciousCRC vs Devil Jin | 28–30 | 48.28% |
| ViciousCRC vs Xiaoyu | 31–25 | 55.36% |
| ViciousCRC vs Steve | 35–18 | 66.04% |
| ViciousCRC vs Lili | 32–17 | 65.31% |
| ViciousCRC vs Asuka | 26–21 | 55.32% |
| ViciousCRC vs Eddy | 26–19 | 57.78% |
| ViciousCRC vs Miary Zo | 21–22 | 48.84% |
| ViciousCRC vs Azucena | 18–24 | 42.86% |
| ViciousCRC vs Victor | 20–22 | 47.62% |
| ViciousCRC vs Raven | 17–21 | 44.74% |
| ViciousCRC vs Nina | 23–14 | 62.16% |
| ViciousCRC vs Fahkumram | 18–19 | 48.65% |
| ViciousCRC vs Feng | 20–16 | 55.56% |
| ViciousCRC vs Alisa | 20–12 | 62.50% |
| ViciousCRC vs Leo | 12–19 | 38.71% |
| ViciousCRC vs Lidia | 18–13 | 58.06% |
| ViciousCRC vs Anna | 17–13 | 56.67% |
| ViciousCRC vs Jack-8 | 17–11 | 60.71% |
| ViciousCRC vs Zafina | 14–14 | 50.00% |
| ViciousCRC vs Clive | 17–8 | 68.00% |
| ViciousCRC vs Leroy | 15–8 | 65.22% |
| ViciousCRC vs Claudio | 12–4 | 75.00% |
| ViciousCRC vs Kuma | 6–3 | 66.67% |
| ViciousCRC vs Shaheen | 4–4 | 50.00% |
| ViciousCRC vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.