| synchrotech vs King | 126–121 | 51.01% |
| synchrotech vs Jin | 115–112 | 50.66% |
| synchrotech vs Bryan | 110–111 | 49.77% |
| synchrotech vs Kazuya | 107–112 | 48.86% |
| synchrotech vs Reina | 105–103 | 50.48% |
| synchrotech vs Hwoarang | 96–98 | 49.48% |
| synchrotech vs Steve | 100–94 | 51.55% |
| synchrotech vs Lili | 81–93 | 46.55% |
| synchrotech vs Heihachi | 72–99 | 42.11% |
| synchrotech vs Law | 83–65 | 56.08% |
| synchrotech vs Lee | 69–73 | 48.59% |
| synchrotech vs Dragunov | 82–57 | 58.99% |
| synchrotech vs Yoshimitsu | 67–69 | 49.26% |
| synchrotech vs Lars | 75–49 | 60.48% |
| synchrotech vs Xiaoyu | 49–66 | 42.61% |
| synchrotech vs Azucena | 60–53 | 53.10% |
| synchrotech vs Asuka | 55–56–1 | 49.55% |
| synchrotech vs Jun | 51–56 | 47.66% |
| synchrotech vs Paul | 47–52 | 47.47% |
| synchrotech vs Devil Jin | 56–41 | 57.73% |
| synchrotech vs Lidia | 46–47 | 49.46% |
| synchrotech vs Victor | 46–41 | 52.87% |
| synchrotech vs Alisa | 28–56 | 33.33% |
| synchrotech vs Leo | 45–38 | 54.22% |
| synchrotech vs Nina | 44–39 | 53.01% |
| synchrotech vs Raven | 38–29 | 56.72% |
| synchrotech vs Claudio | 23–37 | 38.33% |
| synchrotech vs Clive | 30–29 | 50.85% |
| synchrotech vs Jack-8 | 34–22 | 60.71% |
| synchrotech vs Eddy | 27–20 | 57.45% |
| synchrotech vs Feng | 23–21 | 52.27% |
| synchrotech vs Fahkumram | 20–23 | 46.51% |
| synchrotech vs Armor King | 15–27 | 35.71% |
| synchrotech vs Zafina | 19–20 | 48.72% |
| synchrotech vs Leroy | 21–18 | 53.85% |
| synchrotech vs Kuma | 12–23 | 34.29% |
| synchrotech vs Anna | 17–18 | 48.57% |
| synchrotech vs Shaheen | 19–14 | 57.58% |
| synchrotech vs Panda | 9–7 | 56.25% |
| synchrotech vs Miary Zo | 6–5 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.