| WhyNoLeiWulong vs Bryan | 37–38 | 49.33% |
| WhyNoLeiWulong vs Kazuya | 25–43 | 36.76% |
| WhyNoLeiWulong vs Steve | 37–27 | 57.81% |
| WhyNoLeiWulong vs King | 30–19 | 61.22% |
| WhyNoLeiWulong vs Jin | 27–11 | 71.05% |
| WhyNoLeiWulong vs Dragunov | 16–21 | 43.24% |
| WhyNoLeiWulong vs Yoshimitsu | 24–10 | 70.59% |
| WhyNoLeiWulong vs Paul | 11–20 | 35.48% |
| WhyNoLeiWulong vs Lee | 13–18 | 41.94% |
| WhyNoLeiWulong vs Devil Jin | 12–17 | 41.38% |
| WhyNoLeiWulong vs Lili | 12–17 | 41.38% |
| WhyNoLeiWulong vs Hwoarang | 15–9 | 62.50% |
| WhyNoLeiWulong vs Lars | 8–15 | 34.78% |
| WhyNoLeiWulong vs Reina | 10–13 | 43.48% |
| WhyNoLeiWulong vs Feng | 10–12 | 45.45% |
| WhyNoLeiWulong vs Eddy | 7–15 | 31.82% |
| WhyNoLeiWulong vs Law | 11–6 | 64.71% |
| WhyNoLeiWulong vs Armor King | 8–9 | 47.06% |
| WhyNoLeiWulong vs Victor | 7–8 | 46.67% |
| WhyNoLeiWulong vs Xiaoyu | 8–5 | 61.54% |
| WhyNoLeiWulong vs Asuka | 3–10 | 23.08% |
| WhyNoLeiWulong vs Alisa | 4–6 | 40.00% |
| WhyNoLeiWulong vs Nina | 1–9 | 10.00% |
| WhyNoLeiWulong vs Anna | 5–5 | 50.00% |
| WhyNoLeiWulong vs Fahkumram | 2–8 | 20.00% |
| WhyNoLeiWulong vs Leo | 6–3 | 66.67% |
| WhyNoLeiWulong vs Kuma | 3–6 | 33.33% |
| WhyNoLeiWulong vs Zafina | 4–5 | 44.44% |
| WhyNoLeiWulong vs Heihachi | 4–5 | 44.44% |
| WhyNoLeiWulong vs Azucena | 4–4 | 50.00% |
| WhyNoLeiWulong vs Jack-8 | 5–2 | 71.43% |
| WhyNoLeiWulong vs Raven | 4–3 | 57.14% |
| WhyNoLeiWulong vs Panda | 2–4 | 33.33% |
| WhyNoLeiWulong vs Jun | 2–4 | 33.33% |
| WhyNoLeiWulong vs Shaheen | 2–3 | 40.00% |
| WhyNoLeiWulong vs Lidia | 1–4 | 20.00% |
| WhyNoLeiWulong vs Claudio | 3–1 | 75.00% |
| WhyNoLeiWulong vs Miary Zo | 2–1 | 66.67% |
| WhyNoLeiWulong vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.